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Goal sports betting fixtures etc salem bet on champions league semi finalists

Goal sports betting fixtures etc salem

Notifications new. There is no new notifications. Division Chebba Sports Crescent. Chebba Sports Crescent Stats. Form team: CS Sfaxien. Last 6 matches stats 6. Change team stats: All Home Away. Statistics of the season All Home Away. Last matches. Ben Guerdane 0 - 0 Chebba Sports Crescent. Chebba Sports Crescent 3 - 3 Slimene Sports.

Esperance 1 - 1 Chebba Sports Crescent. Next matches. There is no next matches. Played 26 matches this season. Won 7 matches 9 ended in a draw. In In 8 matches Chebba Sports Crescent has not lost the goal. In 13 games, each team scored a goal in the match both teams to score. Average goals: 1. Top scorers.

All Home Away. Player goals Avg 1 Jilani. Streaks for for all matches played in 1. If a boxer fails to start a round, then the previous completed round is considered the last round of the fight. Where half a round is stated, the half way point of the respective round 1 minute 30 seconds for 3 minute rounds or 2 minutes 30 seconds for 5 minute rounds will determine the under or over. Individual Round betting: Bets will be settled based on the round during which the bout ends.

If, for any reason, the number of rounds is changed before the fight, all round by round bets will be considered invalid. Draws: If a fight ends in a draw and no odds have been offered for this option, all bets will be void. Method of Victory: All bets will be settled on the official result declared. If, for any reason, the number of rounds is changed before the fight, all bets stand.

Round by Round betting: Bets will be settled based on the round during which the bout ends. Either on the out-right winner of the race or on the winner of a predetermined matchup. If a postponed race takes place within 72 hours of the scheduled start time all bets have action. Bets on Formula One F1 , Motor and Auto races are decided on the podium position of the day of the prize giving for the particular event, any changes in position after this time is not considered for settling purposes.

If two drivers abandon the race after completing the same number of laps, the respective head to head is deemed void, otherwise the driver who completes the most laps will be deemed the winner if both drivers fail to finish the race. In Athletics events, betting is "All In". Refunds are not available for non starters and bets on those competitors will stand. Betting Payouts are based on Podium Positions.

Upon postponement of any event eg due to bad weather All bets have action until the event takes place. If the event is abandoned, all wagers are refunded. All head to head and group betting options require all competitors to leave the start line for action. In the event of a match starting but not being fully completed for any reason, all bets will be voided. Bandy matches must go at least 80mins to be considered valid, otherwise all bets will be considered void.

Both players must start and the match must reach full completion for action. Post game disputes by either player that alter the final outcome of the match etc will not be valid for betting purposes. Match betting- The player progressing to the next round will be deemed the winner, as long as players started the match up. In the event of a change of opponent from the one advertised then all bets for that match are void.

For these markets try includes penalty try. For all scoring play markets conversions do not count. A price is quoted for No Tryscorer. For this market try includes penalty try. In the event of the half-time or full-time result ending in a Tie, then bets will be settled on Any Other option. In the event of the combination not being offered then bets will be settled on Any Other option.

Winning Margin Including Exact and Alternative - For settlement purposes the margin at full-time is used Tie option is available. Race to Markets - Predict the team to reach a specified point total first Neither is an available option. Half Betting - 1st half markets are settled at the end of the 1st half. Where offered, all markets which indicate Golden Point or Overtime in the title will be settled including all periods of Overtime if played, for settlement purposes.

These markets are:. For In-Play half betting, the designated half must be completed for bets to stand unless the outcome of the specific market is already determined. For In-Play 10 minute betting, the designated 10 minute period must be completed for bets to stand unless the outcome of the specific market is already determined.

Events must happen between and to be classed e. Bets on players taking no part in the match will be void. If your player takes the field after a try has been scored, then first tryscorer bets will be made void. If your player has taken the field at any time prior to the first try being scored, then your bet stands. For 2nd Half First Tryscorer market, if your player takes the field after the first try of the 2nd half has been scored, then 2nd Half First Tryscorer bets will be made void.

If your player has taken the field at any time prior to the 2nd half first try being scored, then your bet stands. Each-way bets on tryscorers who have taken no part of the game when the 1st try is scored will be void regardless whether or not they score later in the game. If there are less tries scored than the Each-way number of places offered then bets on players who have not scored will be settled as losers.

No extra payments will be made where an individual player scores more than one of the first four tries. If a try is a penalty try the player who is awarded the try by match officials will be deemed the winner for settlement purposes. Bets on players in a match that is not completed will be void except for those bets the outcome of which is already determined. Predict the player who will score most points. Both players must start the match or bets void.

In the event of a tie all stakes will be refunded. Bets stand on regulation time only. Will be settled using regulation time only. All scheduled games must be completed for bets to stand. Settlement will include the handicap added to the selected team's score. Dead-heat rules apply. Either team must score 3 tries in the game without the opposition scoring a try in between.

Penalty tries count. In the event of no tries being scored, or no tries being successfully converted, then bets will be settled as a Tie. The designated 10 minute period must be completed for bets to stand, unless the specific market outcome is already determined. Settlement will be based on the 1st decision made by the Video Referee relating to a try.

In the event of a match having no Video Referee Decision relating to a try, bets will be void. All bets 80 minutes play normal time only. Bets exclude extra-time if played. If your player takes the field after a try has been scored, or does not take part in the game prior to a try being scored, then bets will be made void. If a match is abandoned after a try has been scored then all bets will be settled as singles on the first tryscorer at the appropriate odds.

If the first try is a penalty try then the player who is awarded the try by match officials will be deemed the winner for the purposes of the tryscorer part of the bet. Bets will stand on players that take any part in a match. If there is no tryscorer in the match, then all bets will be settled as lost.

If no announcement is made during the live broadcast on the relevant channel or on the broadcaster's official Website within 24 hours of the result then all bets on this market will be void. Regular season only unless otherwise stated. The finishing position of teams at the end of the scheduled programme of matches will determine placings with no allowance for playoffs or subsequent enquiries and potential point deductions by the respective leagues.

To Finish Bottom - Will be settled on the team who finish in the bottom position of the stipulated league upon the completion of the regular season. To Be Relegated - Where market is offered settlement is based upon the rules of the specified league. To Finish Bottom - Settled on team finishing bottom of table regardless of whether they are relegated or not. In the event of two or more teams recording the same number of losses, the winner will be determined as the team with the worst for and against differential.

Regular Season must be completed for bets to stand. In the event of a tie, the winner will be determined as the team with the greatest for and against differential. For statistics-based markets including, but not limited to, Tryscorer and Point Scorer markets, settlement will be based on statistics from the official NRL website www. Statistics provided by the official score s provider or the official website of the relevant competition or fixture will be used to settle wagers.

Where statistics from an official score s provider or official website are not available or there is significant evidence that the official score s provider or official website is incorrect, we will use independent evidence to support bet settlement. In the absence of consistent, independent evidence or in the presence of significant conflicting evidence, bets will be settled based on our own statistics.

Unless otherwise stated all Rugby bets are settled on 80 minutes play. The term 80 minutes play includes any stoppage time. Unless otherwise stated Rugby Sevens and Tens match bets are settled on the specific tournament regulation play and exclude extra-time if played. This includes any added injury or stoppage time but does not include extra-time, time allocated for a penalty shootout or sudden death. Total Penalties Scored - Settlement is based on total successfully converted penalties, not total penalties awarded.

Team to Score 1st and Match Result - Predict the team to score 1st combined with the match result, excluding extra-time if played. In the event of the half or full time result ending in a Tie, then bets will be settled on Any Other option. The Tie is an option. Winning Margin inc.

Exact and Alternative - For settlement purposes the margin at full-time is used Tie option is available. Race to Markets - Predict the team to reach a specified point total first Neither option is available. The relevant half must be completed for bets to have action, unless the specific market outcome is already determined. If your player takes the field after a try has been scored then first tryscorer bets will be made void.

If your player has taken the field at any time prior to the first try being scored then your bet stands. For 2nd Half First Tryscorer market, if your player takes the field after the first try of the 2nd half has been scored then 2nd Half First Tryscorer bets will be made void. If your player has taken the field at any time prior to the 2nd half first try being scored then your bet stands.

If the first try is a penalty try then the scorer of the second try will be deemed the winner for settlement purposes. If your player takes the field after a specified try e. If your player has taken the field at any time prior to the specified try being scored, then your bet stands.

If the specified try is a penalty try, then the scorer of the next try will be deemed the winner for settlement purposes. Predict the team to reach a specified point total. The designated time period must be completed for bets to stand, unless the specific market outcome is already determined. The markets are:. Handicap 2-Way Incl. In-Play half bets exclude overtime if played.

Predict whether or not the first try of the match will be successfully converted. Specifically for Welsh Premiership matches, if the 1st Try of the match is a Penalty Try, bets on this market will be void. Settlement based on the 1st decision made by the Video Referee relating to a try. In the event of a match having no Video Ref Decision relating to a try bets will be void. The incident that produces the first referee designated stoppage will be used for settlement purposes. If the first try is a penalty try then the player who is awarded the try by the relevant governing body will be deemed the winner for the purposes of the tryscorer part of the bet.

Wooden Spoon - Offered for the Six Nations, will be settled on the team who finish in the bottom position of the table, upon completion of the specified Six Nations tournament. Most Losses Regular Season - Settled on the team recording the most losses during the regular season. In the event of two or more teams reaching the same stage of the competition then dead-heat rules will apply.

The below markets include extra-time if played in any games for settlement purposes e. If a red card is awarded in extra-time in a tournament fixture, this will count towards the total tournament tally. To Win the Six Nations Outright - If two teams finish joint top of the Six Nations league on the same number of points then official competition rules will determine the winner for settlement purposes.

All matches must be completed otherwise bets are void. Total Team Points and Total Tries - Team must complete all 5 Six Nations matches for bets to stand, unless the outcome is already determined. If any match is postponed or abandoned then bets are void, unless the outcome is already determined. Betting Payouts on official declared result.

Where a draw option is offered, the bet is decided on the result at normal time, no extra time included. If a match venue is changed then bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed then bets placed based on the original listing will be void.

Note that in test and county championship matches only the first innings counts. Bets will stand after batsman has faced one ball or is given out before first ball is faced. In the event of two or more players ending on an equal number of runs then bets void. The following minimum number of overs must be scheduled, and there must be an official result Duckworth-Lewis counts otherwise all bets are void, unless settlement of bets is already determined.

Test and County Championship Matches - The whole match counts. In drawn matches there must be a minimum of overs bowled. Score counts if batsman is Not-Out including if innings is declared. Test Matches and First Class Matches - Subject to the above all bets will stand irrespective of delays caused by rain or for any other reason.

One Day Matches - Bets will be void if the intervention of rain or any other delay results in the number of overs being reduced by 5 overs or more than that scheduled when the bets were struck unless settlement of bets is already determined. Twenty20 Cup Matches - Bets will be void if the intervention of rain or any other delay results in the number of overs being reduced by 3 overs or more than that scheduled when the bets were struck unless settlement of bets is already determined.

Players that retire hurt will have their scores graded as action at the end of the current batting inning or if they are dismissed upon return. Quoted players must reach the crease for bets to stand. Settlement is based on the official score s of the specified batsman. Players must face at least one delivery from the striking end.

These markets use a points based scoring system to determine their outcome. The point schedule is as follows:. Stakes refunded on non-selected players. In One Day matches both teams must face at least 45 overs each, otherwise bets void, unless settlement of bets is already determined. In Test and First Class matches, the whole match counts. In drawn games a minimum of overs must be bowled, otherwise bets void, unless settlement of bets is already determined. In Twenty20 matches the match must be scheduled for the full 20 overs and there must be an official result unless settlement of bets is already determined.

Prices will be offered for the total runs scored during the 1st over of the match. Extras and penalty runs will be included. The over must be completed for bets to stand unless settlement is already determined. The following minimum number of overs must be scheduled, and there must be an official result Duckworth - Lewis counts otherwise all bets are void, unless settlement is already determined. Test and First Class Matches - The whole match counts.

Bets will be settled on the 1st wicket to fall in the match. If no wicket falls during the match then all bets will be void. At least one delivery must be bowled, if no wickets fall bets will be void unless settlement is already determined. Prices will be offered on which team creates the most run-outs whilst fielding. If a match is abandoned due to outside interference then all bets will be void unless settlement is already determined.

If a match is reduced in overs and a match result is reached then the team who effected most run-outs whilst fielding regardless of the amount of overs bowled will be the winners. In matches determined by a Super-Over any run out during the Super-Over will not count for settlement purposes.

In Test and First Class Matches all innings of the match will count. Prices will be offered for the number of runs scored during the 1st innings of the match, regardless of which team bats first. The following minimum number of overs must be scheduled otherwise all bets are void, unless settlement is already determined.

Test and First Class Matches - Declarations will be considered the end of an innings for settlement purposes. In the event of the 1st innings being forfeited all bets will be void. In the event of an innings not being completed due to outside interference or inclement weather all bets will be void unless settlement is already determined. Bets stand once 1 ball has been bowled in each team's 1st innings.

Settlement is based on the 1st innings only. In the event of a Tie, where the market offered is a two-way option dead-heat rules apply. In One Day matches both teams must face at least 40 overs each, otherwise bets void, unless settlement of bets is already determined. In Test and County Championship matches, the whole match counts. In matches decided by a Super-Over, sixes hit during the Super-Over will not count for settlement purposes.

If both teams do not complete the stated number of overs due to external factors or adverse weather then bets will be void, unless settlement is already determined. In the event of a tie, bets will be void. If either batsman retires hurt or batsman at the crease is different from those quoted then all bets placed on both batsmen will be made void and stakes returned.

In the event of no further wickets falling then all bets will be void and stakes returned. If no further wickets fall, all bets will be void. The options available are: Caught and Not Caught. If no further wickets fall all bets will be void. Bets will stand on the official result. A minimum of overs must be bowled in the match unless settlement is already determined, otherwise bets will be void.

The over must be completed for bets to stand unless result already determined. If an innings ends during an over then that over will be deemed to be complete unless the innings is ended due to inclement weather in which case all bets will be void. Zero will be deemed to be an even number. Bets will be void if the run count is Zero for a specified Over. Both players must reach the crease for bets to stand.

Any quoted player, who takes no part in the specified series, will be void market may be subject to a Rule 4 Deduction. Winner as declared by the ICC. In the event of two or more players ending on an equal number of wickets, then the bowler with the least number of runs conceded will be the winner.

In the event of both bowlers taking an equal number of wickets then the bowler with the least number of runs conceded will be deemed the winner. In Test Series, runs scored in both innings will count. In the event of two or more spinners taking an equal number of wickets then the spinner with the least number of runs conceded will be deemed the winner. In matches affected by adverse weather bets will be governed by the official competition rules with the following exception: if a match is decided on either a bowl out or the toss of a coin then all bets will be void.

Where no price is quoted for the tie and the official competition rules do not determine a winner then Dead-Heat rules will apply, in competitions where a bowl out or super over determines a winner then bets will be settled on the official result. The result of a match is a tie when the scores are equal at the conclusion of play, but only if the side batting last has completed its innings i. If a match is abandoned due to outside interference then bets will be void unless a winner is declared based on the official competition rules.

If a match is cancelled then all bets will be void if it is not replayed within 48 hours of its advertised start time. Bets void if the designated number of matches changes, unless settlement of bets is already determined. Bets stand unless either of the listed players do not open the batting, then all bets are void.

Bets stand, regardless of which of the listed players faces the 1st ball. If neither player reaches 10 runs then the option Neither is the winner. In weather affected matches, if neither of the batsmen reaches 10 runs and either are Not-Out then bets void.

If neither of the batsmen reaches 10 runs and both are Out then Neither is the winning option. The handicap is added at the end of the match. If the team batting first wins or ties the match then Runs Handicap will be used for settlement purposes. If team batting second wins the match then Wickets Handicap will be used for settlement purposes. If a match is abandoned due to outside interference then bets will be void.

If the match is affected by weather or any other delay and overs are reduced in either innings then all bets will be void. Bets placed on any player not in the starting 11 or nominated as the designated substitute 12th man are void.

Bets on players who are selected but do not bat or field will be settled as losers. The following number of minimum overs must be bowled unless All Out or match has been completed, otherwise bets void. In event of two or more players ending on an equal number of wickets then the bowler with the least number of runs conceded will be deemed the winner. If no bowler takes a wicket, all bets will be void. Twenty20 Cup matches bets will be void if the number of overs is reduced by 3 or more from that scheduled when the bets were struck unless settlement of bets is already determined.

In matches of 10 overs or less, bets will be void if the entire innings is not completed, unless settlement of bets is already determined. For this market only please note that any penalty runs added to a team total because of a slow over rate by the bowling team will not count for settlement purposes. Predict the team which will make the lowest score. A team must be all out or complete all 50 overs for the score to count. The total innings runs scored by a team before the fall of the specified wicket determines the result of the market.

If a team declares or reaches their target then the total amassed will be the result of the market. Bets will be void should no more play take place following the intervention of rain, or any other delay, as the ability to reach previous quotes offered will have been removed. If settlement of bets can be determined they will be settled accordingly. Should a team leave the field due to an intervention on a total of then previous quotes equal to, or less than, this total will be settled.

However, quotes higher than this will be void. The over number in which the fall of the specified wicket occurs determines the result of the market. If a team declares or reaches their target then the over number at that time will be the result of the market. For example if a wicket falls after Should a team leave the field due to an intervention during over 17 then previous quotes less than this total will be settled.

For settlement purposes all extras do not count as deliveries. If the selected number of overs is not complete due to external factors then bets will be void, unless settlement of bet is already determined. If the natural length of the innings is less than the selected number of overs e. Settlement is determined by the number of wickets lost by the time a specific score is reached. If a team declares or reaches their target then the wickets lost at that time will be the result of the market.

Bets on players who are selected but do not bat will be settled as losers. Bets will stand on the official result provided at least one ball has been bowled. In the event of a tie then dead-heat rules will apply and bets on the draw will be losers.

Bets placed on any player not in the starting 11 are void. Bets on players who are selected but do not bat or do not bowl will be settled as losers. In the event of two or more players ending on an equal number of wickets then the bowler with the least number of runs conceded will be deemed the winner. Bets are struck on the 1st innings of the match the settlement of which is determined by the team batting 1st as opposed to both teams.

The innings must be completed declarations count otherwise bets are void unless settlement is already determined. This market is based on a century as opposed to runs being scored. Declarations will be considered the end of an innings for settlement purposes. A minimum of 50 overs must be bowled unless All Out or team declares.

Otherwise bets void, unless settlement of bets is already determined. Both teams must complete their first innings for bets to stand including declarations. Bets void if the designated number of matches are not completed. For series batsman total runs and player matches runs scored in both innings of all the matches in the series will count. This will be measured in terms of number of balls faced to reach a hundred. To make a century bets are for the whole match.

For Test matches totals are settled on the1st Innings only. The total innings runs scored by a team before the fall of the 1st wicket determines the result of the market. Bets are void if the innings is forfeited. The whole match counts. All bets stand irrespective of delays caused by rain or for any other reason. Both teams must complete their 1st Innings including declarations for bets to stand, otherwise bets will be void. Unless a price is quoted for a draw, in the event of a drawn match, bets will be void.

If a match is abandoned due to outside interference then bets will be made void. In the event of a tie Dead-Heat rules will apply. Dead-Heat rules apply. Bets will be void if the intervention of rain or any other delay results in the number of overs being reduced by 5 or more from that scheduled when the bets were struck unless settlement of bets is already determined.

Both teams must complete the relevant innings including declarations unless settlement is already determined, otherwise bets are void. For any game which is abandoned or reduced via Duckworth Lewis, only the total number of runs and wickets actually registered count.

If a bowler bowls a wide, all extra runs taken from the wide delivery count e. For settlement purposes the official total will stand regardless of any matches being abandoned or reduced in overs. For the Player market specifically, batsmen must face at least one delivery, otherwise bets are void.

Should two players score a century in the same game, for settlement purposes the winner shall be deemed the one who has reached their century first in terms of time. If no player scores a century then bets will be void. Stakes will be returned on any player who does not participate in the tournament.

Should two players take five wickets in the same game, for settlement purposes the winner shall be deemed the one who has taken their fifth wicket first in terms of time. If no player takes five wickets then bets will be void. If you are totally dissatisfied with the service you have received, we will consider your case and refund your purchase, as long as your reason is valid.

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All betting payoffs are calculated from the odds OR with the odds in effect at the time of the wager. It is prohibited to parlay the same team with both the pointspread and the money line. Multiple bets are not accepted where the outcome of one part of the bet contributes to the outcome of another correlated plays.

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Bonus offers cannot be claimed after deposit. Bonuses are available to clients from the US and Canada only. Additionally, players using anonymous proxys are not eligible for bonuses. Only one account is allowed per person. Multiple accounts will be voided. Claims for wagers made by phone. If a customer has a dispute with a wager they have placed, the claim must be raised with our wagering department no later than 15 calendar days from the date the bet was settled.

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Claims must be lodged within 15 days from the date the wager was settled. No claims will be honored after this day period. Players are responsible for verifying the accuracy of all account transactions. Any manipulation of prices and or spread may result in the ticket being marked a loser.

What is Refer-A-Friend? How do I introduce my friends? What do my friends have to do? JustBet reserves the right to withdraw or amend this offer at any time, without prior notice. The decision of JustBet is final. Deposit Bonuses 1. Bonuses cannot be credited manually ; they must be claimed at the moment you are making your deposit. Bonuses claimed on deposits are given as a percentage of your deposit, in cash that can be used to wager on any sport and any type of wager.

All deposit bonuses have a rollover requirement which must be fulfilled before any withdrawal can be requested. The rollover is the deposit plus bonus amount multiplied by the amount of the rollover. All bonus offers are optional. If you do not want a bonus, or if you do not want to comply with any bonus rollover requirements, then simply do not choose any bonus when you make your deposit in the cashier. Free Plays 1.

Free Plays can be used on straight wagers and parlays only. When you win a Free Play, you receive the win amount only the risk amount is not credited to your balance 4. If a Free Play is used on a specific wager whose outcome is a push or tie , the Free Play is graded as a loss. All Free Plays are subject to a rollover. You must complete the required rollover prior to taking a payout.

Free Plays can only be used on major sports and cannot be used on prop bets. Free Plays that are left unused for days will be removed from your account. If at any time you have used a credit card to fund your betting account, and you are requesting a payout, you will be required to upload documentation for each card used. One payout can be requested every 7 days. Requests may take up to business days and fees will be charged accordingly to the amount requested and the method used.

In case you have taken a bonus its rollover must be completed before a payout, otherwise your request will be declined. Straight Straight bets are made when you choose a team and the point spread. If the game lands on 6 pts. Parlay Payoffs Two or more teams or totals can be combined to make one wager. Calculate Parlay Factor for each piece: if the price of the piece is positive - simply add one to get factor, if the price of the piece is negative v calculate reciprocal, multiply by -1, and then add one.

Multiply all factors - then multiply this factor times the bet amount - the result is the payoff including your bet 2. Subtract your bet from the figure calculated in 2 - Result is your winnings. In case of tie or no action the parlay will revert to lower level payoff, except in a 2 team parlay where a tie reverts to a straight bet. All parlays are based on a true odds format except for parlay cards.

Teasers Teasers are wagers in which 2 to 7 teams are selected together in one single bet with an adjusted point spread. If Bets If bets help customers who want to have action on more than one game but based on the result of the 1st wager. If the Jets win by exactly 1 point, then there will be no action on the Green Bay Packers and the will go back to your account. Action Points Action Points are available for football and basketball. Action points can only be placed through our call center.

Money Lines Football and Basketball betting you are given the option to bet a point spread or a moneyline bet. The line values are determined based on the point spread. When betting money lines you are betting on a team to win the game outright. Open Wagers Open wagers allow you to make a parlay and complete the selections at different times or even different days.

Open parlays online only. Maximum of 2 open spots per parlay. All wagers are final. Once an open spot is filled that selection cannot be edited. Round Robins Round Robin is a wager in which three to ten teams or totals are combined into a single play and all possible combinations of Parlays chosen by the customer. If a team scores and the game is cancelled or postponed afterward, all wagers stand regardless of how many minutes have been played.

If the game goes into overtime, the team that scores last will be the winner. A kicker who does not participate, due to shutout, but is suited up and available is considered to have played. Betting on Football Football Straight Wager This wager is made when you choose a team and the point spread. If the game lands on 7pts. If the combined total score falls on 38 pts. Overtime counts for wagers placed for the game and for the 2nd half. Overtime does not count for 4th quarter wagers.

Betting on Football Football Parlay Wager This play is a selection of teams in no particular order, in one play. In case of a tie or no action the parlay will revert to the lower level payoff, except in a 2 team parlay where a tie reverts to a straight bet laying the original amount at risk.

Betting on Football Football Teaser Wager This is a wager in which 2 to 7 teams are selected together in one wager with an adjusted point spread. Football Betting Payoffs. Basketball General Rules. Pitcher Selection Baseball wagers will be accepted in the following manner: Action Team against team, regardless of the starting pitcher. The risk amount will not change, however the win amount will be adjusted.

A pitcher is deemed a starting pitcher after throwing one pitch. Overnight Baseball Due to scheduling changes, an overnight game may become part of a doubleheader. When this occurs, all overnight bets are action if originally listed pitchers square off in either game. One specified pitcher A wager on or against a specified pitcher, regardless of the other starting pitcher. Note: If there is a pitching change prior to the game, money odds may be adjusted.

If one scheduled pitcher starts against any unscheduled pitcher, "action" wagers will be computed by the opening price with the new pitcher. Betting on Baseball. Mercy Rule In the case that a Mercy Rule is called, games will be considered to be complete. General Live Soccer Rules All odds are subject to fluctuation and unless otherwise specified the odds are based on the result at 'full-time'. Settlement and Cancellation Rules Pregame All markets - except halftime, first half markets, extra time and penalty shootout, are considered for regulation time only 90 minutes of regulation plus injury time; unless otherwise stated.

Markets do not include overtime unless otherwise stated. If a match begins, is interrupted and continued within 48 hours after the initial kick-off, all open bets will be settled with the final result Live If a match is interrupted and continued within 48 hours after the initial kick-off, all open bets will be settled with the final result. Spread or Asian Spread 3 Way Handicap Betting In handicap betting, the side considered weaker, also called the underdog, is awarded a virtual goal advantage that statistically increases the chances for a draw between the teams or a win for the underdog.

Total goals Your bet options are Over, Under. Predict whether the total goals scored by both teams will be more or less than the line offered. Below a detailed explanation of all possible scenarios and outcomes.

The other part of the bet is a full goal line. Draw - All bets on this selection are winners Loss by 1 - Half of the bet is a loss and the other half is refunded to the customer. Asian Handicap Line -1 Favorite giving -1 full goal: Win by 2 or more - All bets on this selection are winners.

The other part of the bet is a 2 goals line. Loss by 2 - Half of the bet is a loss and the other half is refunded to the customer. Asian Handicap Line -2 Favorite giving -2 goals: Win by 3 or more - All bets on this selection are winners.

Draw or loss by 1 - All bets on this selection are winners Loss by 2 - Half of the bet is a winner and the other half is refunded to the customer. The other part of the bet is a 3 goals line. Draw or loss by 1 or 2 - All bets on this selection are winners Loss by 3 - Half of the bet is a loss and the other half is refunded to the customer.

Predict the winner of the game. Your bet options are Home, Draw and Away. Predict which team will win the remainder of the game, or if there will be a draw. Any goals scored prior to the bet being placed will not count. Which team will win the penalty shoot-out Your bet options are Home and Away.

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Bet counts only for the last 45 minutes of regulation second half plus injury time. Predict the exact number of goals scored in the second half by the Away team. Predict whether the total goals scored by both teams will be more or less than the line offered in. Predict if a player will score a goal at anytime in the match. Any goals scored prior to placing your bet do not count towards this wager.

Predict the player that will score the next goal in the match. Bet on which team will score the next penalty shootout. Any penalties scored prior to your bet do not count. Your bet options are , , , , , , , , , etc. Predict the exact score at the end of the first half of extra time. All bets are settled according to the current score.

Predict the exact score at the end of first and second extra time. Current score lists Home team first, Away team second. Your bet options are Home team, Draw, Away team. Predict which team will score next during extra time, or if will end in a Draw. Any goals scored prior to placing your bet do not count towards the wager. Bet counts only for the 30 minutes of extra time plus injury time.

Predict the exact score at the end of the first half. Predict which team will score next in the first half. Any goals scored prior to placing your bet do not count towards wager. Bet counts only for the first 15 minutes of regulation plus injury time. Own goals will count to the side credited with the goal. Bet on the most goals to be scored in either half or if they will be equal. Predict whether the total number of goals scored by both teams will be an odd or even number. Bets are settled based on the aggregate sum of total goals in an odd or even number.

Your bet options are Home win and under; Home win and over; Draw and under; Draw and over; Away win and under; Away win and over. If a match is abandoned bets are void unless a market has already been determined. Predict whether or not both teams will score during the match. Predict the exact score at the end of regulation time. If a match is abandoned bets are cancelled unless a market has already been determined.

Own goals count to the side credited with the goal. Any card shown after the half-time whistle has been blown will be disregarded. Cards shown to non-players e. Settlement will be made according to all available evidence for cards shown during the regular 90 minutes of play. Any card issued to a player after their substitution, to players on bench which were not substituted in, or issued to coaching staff, or issued during the half time interval, or after the referee has blown for full time, will NOT count for settling purposes.

Predict the team that will be issued with the most booking points. Predict the team that will be issued with the most booking points in the first half. Bet on whether the cards shown to both teams will go over or under the market offered. Predict the total number of cards issued in the match. Settlement will be made with reference to all available evidence to cards shown during the scheduled 90 minutes play. Any card shown after the full-time whistle has been blown will be disregarded.

In the event of a match being abandoned before 90 minutes have been played then all bets will be void unless settlement of bets is already determined. Bet on whether the cards shown to both teams will be over or under a determined market. Predict whether or not a player will get a red card during the game while playing.

Corners awarded but not taken will not count for settling purposes. Re-taken corners will count only once. Predict whether the total corners taken in the match will be an odd or even number. Predict whether the total corners taken by both teams in the first half will be more or less than the specified quote.

Predict whether the total corners taken by the away team in the first half will be more or less than the specified quote. Predict whether the total corners taken by the home team in the first half will be more or less than the specified quote. Predict the team that achieves the most corners taken in the first half once the handicap spread has been added to the actual number of corners taken by each team.

Predict the team that takes the most corners in the first half of the match. Predict whether the total corners taken by both teams will be more than or less than the specified quote. Predict whether the total corners taken by the away team will be more than or less than the specified quote. Predict whether the total corners taken by the home team will be more than or less than the specified quote. Predict the team that achieves the most corners taken in the match once the handicap spread has been added to the actual number of corners taken by each team.

Predict whether the total corners taken by both teams will be more or less than the specified quote. Predict the team that takes the most corners in the match. For doubles tennis there is a Super Tiebreaker rule when a match goes to the third set. Only one game is added to the total for betting purposes. The game becomes official action after 55 minutes of play.

Goals scored during overtime are included for wagers on the game, but are not included on wagers for the 3 rd period. If a game requires a shoot-out to determine the winner, One goal will be awarded to the winner for the final score regardless of how many goals scored in the shoot-out which will be recognized for the total goals scored as well as the winning team.

Bets on NHL overtime line are for the complete overtime, regardless of how many overtime periods are played and will include a shoot-out if required to determine the winner. Team total in NHL are based on regulation time and overtime, shootout penalties do not count. This option does NOT include overtime or a shootout.

Team must play 82 Regular Season games for wagers on season wins and total Season Points to have action. The Canadian line is a combination of a goal and money line. The money line is a 20 cent line for straight bets. With hockey parlays you can combine anywhere from 2 to 15 teams into a single wager resulting in higher betting payouts as in baseball parlays.

Note: Hockey parlays are calculated as they are in baseball. If the fight is NOT started within 14 days after the original start date, then all bets will be void. If a rescheduled fight takes place in a country different from the original country, then all bets will be void. If a fight is rescheduled and takes place at a different venue but in the same country, then all bets are valid.

The result at the end of the contest is final. Any subsequent changes made by governing bodies do not count for betting purposes. If a boxer fails to start a round, then the previous completed round is considered the last round of the fight. Where half a round is stated, the half way point of the respective round 1 minute 30 seconds for 3 minute rounds or 2 minutes 30 seconds for 5 minute rounds will determine the under or over. Individual Round betting: Bets will be settled based on the round during which the bout ends.

If, for any reason, the number of rounds is changed before the fight, all round by round bets will be considered invalid. Draws: If a fight ends in a draw and no odds have been offered for this option, all bets will be void. Method of Victory: All bets will be settled on the official result declared.

If, for any reason, the number of rounds is changed before the fight, all bets stand. Round by Round betting: Bets will be settled based on the round during which the bout ends. Either on the out-right winner of the race or on the winner of a predetermined matchup. If a postponed race takes place within 72 hours of the scheduled start time all bets have action. Bets on Formula One F1 , Motor and Auto races are decided on the podium position of the day of the prize giving for the particular event, any changes in position after this time is not considered for settling purposes.

If two drivers abandon the race after completing the same number of laps, the respective head to head is deemed void, otherwise the driver who completes the most laps will be deemed the winner if both drivers fail to finish the race. In Athletics events, betting is "All In".

Refunds are not available for non starters and bets on those competitors will stand. Betting Payouts are based on Podium Positions. Upon postponement of any event eg due to bad weather All bets have action until the event takes place. If the event is abandoned, all wagers are refunded. All head to head and group betting options require all competitors to leave the start line for action.

In the event of a match starting but not being fully completed for any reason, all bets will be voided. Bandy matches must go at least 80mins to be considered valid, otherwise all bets will be considered void. Both players must start and the match must reach full completion for action. Post game disputes by either player that alter the final outcome of the match etc will not be valid for betting purposes. Match betting- The player progressing to the next round will be deemed the winner, as long as players started the match up.

In the event of a change of opponent from the one advertised then all bets for that match are void. For these markets try includes penalty try. For all scoring play markets conversions do not count. A price is quoted for No Tryscorer. For this market try includes penalty try. In the event of the half-time or full-time result ending in a Tie, then bets will be settled on Any Other option. In the event of the combination not being offered then bets will be settled on Any Other option.

Winning Margin Including Exact and Alternative - For settlement purposes the margin at full-time is used Tie option is available. Race to Markets - Predict the team to reach a specified point total first Neither is an available option.

Half Betting - 1st half markets are settled at the end of the 1st half. Where offered, all markets which indicate Golden Point or Overtime in the title will be settled including all periods of Overtime if played, for settlement purposes. These markets are:. For In-Play half betting, the designated half must be completed for bets to stand unless the outcome of the specific market is already determined.

For In-Play 10 minute betting, the designated 10 minute period must be completed for bets to stand unless the outcome of the specific market is already determined. Events must happen between and to be classed e. Bets on players taking no part in the match will be void. If your player takes the field after a try has been scored, then first tryscorer bets will be made void. If your player has taken the field at any time prior to the first try being scored, then your bet stands.

For 2nd Half First Tryscorer market, if your player takes the field after the first try of the 2nd half has been scored, then 2nd Half First Tryscorer bets will be made void. If your player has taken the field at any time prior to the 2nd half first try being scored, then your bet stands.

Each-way bets on tryscorers who have taken no part of the game when the 1st try is scored will be void regardless whether or not they score later in the game. If there are less tries scored than the Each-way number of places offered then bets on players who have not scored will be settled as losers. No extra payments will be made where an individual player scores more than one of the first four tries. If a try is a penalty try the player who is awarded the try by match officials will be deemed the winner for settlement purposes.

Bets on players in a match that is not completed will be void except for those bets the outcome of which is already determined. Predict the player who will score most points. Both players must start the match or bets void. In the event of a tie all stakes will be refunded. Bets stand on regulation time only. Will be settled using regulation time only. All scheduled games must be completed for bets to stand. Settlement will include the handicap added to the selected team's score. Dead-heat rules apply.

Either team must score 3 tries in the game without the opposition scoring a try in between. Penalty tries count. In the event of no tries being scored, or no tries being successfully converted, then bets will be settled as a Tie. The designated 10 minute period must be completed for bets to stand, unless the specific market outcome is already determined.

Settlement will be based on the 1st decision made by the Video Referee relating to a try. In the event of a match having no Video Referee Decision relating to a try, bets will be void. All bets 80 minutes play normal time only. Bets exclude extra-time if played. If your player takes the field after a try has been scored, or does not take part in the game prior to a try being scored, then bets will be made void.

If a match is abandoned after a try has been scored then all bets will be settled as singles on the first tryscorer at the appropriate odds. If the first try is a penalty try then the player who is awarded the try by match officials will be deemed the winner for the purposes of the tryscorer part of the bet.

Bets will stand on players that take any part in a match. If there is no tryscorer in the match, then all bets will be settled as lost. If no announcement is made during the live broadcast on the relevant channel or on the broadcaster's official Website within 24 hours of the result then all bets on this market will be void.

Regular season only unless otherwise stated. The finishing position of teams at the end of the scheduled programme of matches will determine placings with no allowance for playoffs or subsequent enquiries and potential point deductions by the respective leagues. To Finish Bottom - Will be settled on the team who finish in the bottom position of the stipulated league upon the completion of the regular season.

To Be Relegated - Where market is offered settlement is based upon the rules of the specified league. To Finish Bottom - Settled on team finishing bottom of table regardless of whether they are relegated or not. In the event of two or more teams recording the same number of losses, the winner will be determined as the team with the worst for and against differential. Regular Season must be completed for bets to stand. In the event of a tie, the winner will be determined as the team with the greatest for and against differential.

For statistics-based markets including, but not limited to, Tryscorer and Point Scorer markets, settlement will be based on statistics from the official NRL website www. Statistics provided by the official score s provider or the official website of the relevant competition or fixture will be used to settle wagers.

Where statistics from an official score s provider or official website are not available or there is significant evidence that the official score s provider or official website is incorrect, we will use independent evidence to support bet settlement.

In the absence of consistent, independent evidence or in the presence of significant conflicting evidence, bets will be settled based on our own statistics. Unless otherwise stated all Rugby bets are settled on 80 minutes play. The term 80 minutes play includes any stoppage time. Unless otherwise stated Rugby Sevens and Tens match bets are settled on the specific tournament regulation play and exclude extra-time if played.

This includes any added injury or stoppage time but does not include extra-time, time allocated for a penalty shootout or sudden death. Total Penalties Scored - Settlement is based on total successfully converted penalties, not total penalties awarded.

Team to Score 1st and Match Result - Predict the team to score 1st combined with the match result, excluding extra-time if played. In the event of the half or full time result ending in a Tie, then bets will be settled on Any Other option. The Tie is an option. Winning Margin inc. Exact and Alternative - For settlement purposes the margin at full-time is used Tie option is available.

Race to Markets - Predict the team to reach a specified point total first Neither option is available. The relevant half must be completed for bets to have action, unless the specific market outcome is already determined. If your player takes the field after a try has been scored then first tryscorer bets will be made void. If your player has taken the field at any time prior to the first try being scored then your bet stands.

For 2nd Half First Tryscorer market, if your player takes the field after the first try of the 2nd half has been scored then 2nd Half First Tryscorer bets will be made void. If your player has taken the field at any time prior to the 2nd half first try being scored then your bet stands. If the first try is a penalty try then the scorer of the second try will be deemed the winner for settlement purposes.

If your player takes the field after a specified try e. If your player has taken the field at any time prior to the specified try being scored, then your bet stands. If the specified try is a penalty try, then the scorer of the next try will be deemed the winner for settlement purposes. Predict the team to reach a specified point total.

The designated time period must be completed for bets to stand, unless the specific market outcome is already determined. The markets are:. Handicap 2-Way Incl. In-Play half bets exclude overtime if played. Predict whether or not the first try of the match will be successfully converted. Specifically for Welsh Premiership matches, if the 1st Try of the match is a Penalty Try, bets on this market will be void.

Settlement based on the 1st decision made by the Video Referee relating to a try. In the event of a match having no Video Ref Decision relating to a try bets will be void. The incident that produces the first referee designated stoppage will be used for settlement purposes.

If the first try is a penalty try then the player who is awarded the try by the relevant governing body will be deemed the winner for the purposes of the tryscorer part of the bet. Wooden Spoon - Offered for the Six Nations, will be settled on the team who finish in the bottom position of the table, upon completion of the specified Six Nations tournament. Most Losses Regular Season - Settled on the team recording the most losses during the regular season.

In the event of two or more teams reaching the same stage of the competition then dead-heat rules will apply. The below markets include extra-time if played in any games for settlement purposes e. If a red card is awarded in extra-time in a tournament fixture, this will count towards the total tournament tally.

To Win the Six Nations Outright - If two teams finish joint top of the Six Nations league on the same number of points then official competition rules will determine the winner for settlement purposes. All matches must be completed otherwise bets are void. Total Team Points and Total Tries - Team must complete all 5 Six Nations matches for bets to stand, unless the outcome is already determined.

If any match is postponed or abandoned then bets are void, unless the outcome is already determined. Betting Payouts on official declared result. Where a draw option is offered, the bet is decided on the result at normal time, no extra time included. If a match venue is changed then bets already placed will stand providing the home team is still designated as such.

If the home and away team for a listed match are reversed then bets placed based on the original listing will be void. Note that in test and county championship matches only the first innings counts. Bets will stand after batsman has faced one ball or is given out before first ball is faced.

In the event of two or more players ending on an equal number of runs then bets void. The following minimum number of overs must be scheduled, and there must be an official result Duckworth-Lewis counts otherwise all bets are void, unless settlement of bets is already determined.

Test and County Championship Matches - The whole match counts. In drawn matches there must be a minimum of overs bowled. Score counts if batsman is Not-Out including if innings is declared. Test Matches and First Class Matches - Subject to the above all bets will stand irrespective of delays caused by rain or for any other reason. One Day Matches - Bets will be void if the intervention of rain or any other delay results in the number of overs being reduced by 5 overs or more than that scheduled when the bets were struck unless settlement of bets is already determined.

Twenty20 Cup Matches - Bets will be void if the intervention of rain or any other delay results in the number of overs being reduced by 3 overs or more than that scheduled when the bets were struck unless settlement of bets is already determined. Players that retire hurt will have their scores graded as action at the end of the current batting inning or if they are dismissed upon return.

Quoted players must reach the crease for bets to stand. Settlement is based on the official score s of the specified batsman. Players must face at least one delivery from the striking end. These markets use a points based scoring system to determine their outcome.

The point schedule is as follows:. Stakes refunded on non-selected players. In One Day matches both teams must face at least 45 overs each, otherwise bets void, unless settlement of bets is already determined. In Test and First Class matches, the whole match counts. In drawn games a minimum of overs must be bowled, otherwise bets void, unless settlement of bets is already determined.

In Twenty20 matches the match must be scheduled for the full 20 overs and there must be an official result unless settlement of bets is already determined. Prices will be offered for the total runs scored during the 1st over of the match. Extras and penalty runs will be included. The over must be completed for bets to stand unless settlement is already determined. The following minimum number of overs must be scheduled, and there must be an official result Duckworth - Lewis counts otherwise all bets are void, unless settlement is already determined.

Test and First Class Matches - The whole match counts. Bets will be settled on the 1st wicket to fall in the match. If no wicket falls during the match then all bets will be void. At least one delivery must be bowled, if no wickets fall bets will be void unless settlement is already determined. Prices will be offered on which team creates the most run-outs whilst fielding.

If a match is abandoned due to outside interference then all bets will be void unless settlement is already determined. If a match is reduced in overs and a match result is reached then the team who effected most run-outs whilst fielding regardless of the amount of overs bowled will be the winners. In matches determined by a Super-Over any run out during the Super-Over will not count for settlement purposes.

In Test and First Class Matches all innings of the match will count. Prices will be offered for the number of runs scored during the 1st innings of the match, regardless of which team bats first. The following minimum number of overs must be scheduled otherwise all bets are void, unless settlement is already determined. Test and First Class Matches - Declarations will be considered the end of an innings for settlement purposes.

In the event of the 1st innings being forfeited all bets will be void. In the event of an innings not being completed due to outside interference or inclement weather all bets will be void unless settlement is already determined. Bets stand once 1 ball has been bowled in each team's 1st innings. Settlement is based on the 1st innings only. In the event of a Tie, where the market offered is a two-way option dead-heat rules apply. In One Day matches both teams must face at least 40 overs each, otherwise bets void, unless settlement of bets is already determined.

In Test and County Championship matches, the whole match counts. In matches decided by a Super-Over, sixes hit during the Super-Over will not count for settlement purposes. If both teams do not complete the stated number of overs due to external factors or adverse weather then bets will be void, unless settlement is already determined. In the event of a tie, bets will be void. If either batsman retires hurt or batsman at the crease is different from those quoted then all bets placed on both batsmen will be made void and stakes returned.

In the event of no further wickets falling then all bets will be void and stakes returned. If no further wickets fall, all bets will be void. The options available are: Caught and Not Caught. If no further wickets fall all bets will be void. Bets will stand on the official result. A minimum of overs must be bowled in the match unless settlement is already determined, otherwise bets will be void. The over must be completed for bets to stand unless result already determined. If an innings ends during an over then that over will be deemed to be complete unless the innings is ended due to inclement weather in which case all bets will be void.

Zero will be deemed to be an even number. Bets will be void if the run count is Zero for a specified Over. Both players must reach the crease for bets to stand. Any quoted player, who takes no part in the specified series, will be void market may be subject to a Rule 4 Deduction. Winner as declared by the ICC.

In the event of two or more players ending on an equal number of wickets, then the bowler with the least number of runs conceded will be the winner. In the event of both bowlers taking an equal number of wickets then the bowler with the least number of runs conceded will be deemed the winner. In Test Series, runs scored in both innings will count. In the event of two or more spinners taking an equal number of wickets then the spinner with the least number of runs conceded will be deemed the winner.

In matches affected by adverse weather bets will be governed by the official competition rules with the following exception: if a match is decided on either a bowl out or the toss of a coin then all bets will be void. Where no price is quoted for the tie and the official competition rules do not determine a winner then Dead-Heat rules will apply, in competitions where a bowl out or super over determines a winner then bets will be settled on the official result.

The result of a match is a tie when the scores are equal at the conclusion of play, but only if the side batting last has completed its innings i. If a match is abandoned due to outside interference then bets will be void unless a winner is declared based on the official competition rules. If a match is cancelled then all bets will be void if it is not replayed within 48 hours of its advertised start time.

Bets void if the designated number of matches changes, unless settlement of bets is already determined. Bets stand unless either of the listed players do not open the batting, then all bets are void. Bets stand, regardless of which of the listed players faces the 1st ball. If neither player reaches 10 runs then the option Neither is the winner.

In weather affected matches, if neither of the batsmen reaches 10 runs and either are Not-Out then bets void. If neither of the batsmen reaches 10 runs and both are Out then Neither is the winning option.

The handicap is added at the end of the match. If the team batting first wins or ties the match then Runs Handicap will be used for settlement purposes. If team batting second wins the match then Wickets Handicap will be used for settlement purposes. If a match is abandoned due to outside interference then bets will be void. If the match is affected by weather or any other delay and overs are reduced in either innings then all bets will be void.

Bets placed on any player not in the starting 11 or nominated as the designated substitute 12th man are void. Bets on players who are selected but do not bat or field will be settled as losers. The following number of minimum overs must be bowled unless All Out or match has been completed, otherwise bets void. In event of two or more players ending on an equal number of wickets then the bowler with the least number of runs conceded will be deemed the winner. If no bowler takes a wicket, all bets will be void.

Twenty20 Cup matches bets will be void if the number of overs is reduced by 3 or more from that scheduled when the bets were struck unless settlement of bets is already determined. In matches of 10 overs or less, bets will be void if the entire innings is not completed, unless settlement of bets is already determined.

For this market only please note that any penalty runs added to a team total because of a slow over rate by the bowling team will not count for settlement purposes. Predict the team which will make the lowest score. A team must be all out or complete all 50 overs for the score to count. The total innings runs scored by a team before the fall of the specified wicket determines the result of the market.

If a team declares or reaches their target then the total amassed will be the result of the market. Bets will be void should no more play take place following the intervention of rain, or any other delay, as the ability to reach previous quotes offered will have been removed.

If settlement of bets can be determined they will be settled accordingly. Should a team leave the field due to an intervention on a total of then previous quotes equal to, or less than, this total will be settled. However, quotes higher than this will be void. The over number in which the fall of the specified wicket occurs determines the result of the market.

If a team declares or reaches their target then the over number at that time will be the result of the market. For example if a wicket falls after Should a team leave the field due to an intervention during over 17 then previous quotes less than this total will be settled. For settlement purposes all extras do not count as deliveries. If the selected number of overs is not complete due to external factors then bets will be void, unless settlement of bet is already determined.

If the natural length of the innings is less than the selected number of overs e. Settlement is determined by the number of wickets lost by the time a specific score is reached. If a team declares or reaches their target then the wickets lost at that time will be the result of the market.

Bets on players who are selected but do not bat will be settled as losers. Bets will stand on the official result provided at least one ball has been bowled. In the event of a tie then dead-heat rules will apply and bets on the draw will be losers. Bets placed on any player not in the starting 11 are void. Bets on players who are selected but do not bat or do not bowl will be settled as losers.

In the event of two or more players ending on an equal number of wickets then the bowler with the least number of runs conceded will be deemed the winner. Bets are struck on the 1st innings of the match the settlement of which is determined by the team batting 1st as opposed to both teams. The innings must be completed declarations count otherwise bets are void unless settlement is already determined.

This market is based on a century as opposed to runs being scored. Declarations will be considered the end of an innings for settlement purposes. A minimum of 50 overs must be bowled unless All Out or team declares. Otherwise bets void, unless settlement of bets is already determined. Both teams must complete their first innings for bets to stand including declarations. Bets void if the designated number of matches are not completed. For series batsman total runs and player matches runs scored in both innings of all the matches in the series will count.

This will be measured in terms of number of balls faced to reach a hundred. To make a century bets are for the whole match. For Test matches totals are settled on the1st Innings only. The total innings runs scored by a team before the fall of the 1st wicket determines the result of the market. Bets are void if the innings is forfeited. The whole match counts.

All bets stand irrespective of delays caused by rain or for any other reason. Both teams must complete their 1st Innings including declarations for bets to stand, otherwise bets will be void. Unless a price is quoted for a draw, in the event of a drawn match, bets will be void. If a match is abandoned due to outside interference then bets will be made void. In the event of a tie Dead-Heat rules will apply.

Dead-Heat rules apply. Bets will be void if the intervention of rain or any other delay results in the number of overs being reduced by 5 or more from that scheduled when the bets were struck unless settlement of bets is already determined. Both teams must complete the relevant innings including declarations unless settlement is already determined, otherwise bets are void. For any game which is abandoned or reduced via Duckworth Lewis, only the total number of runs and wickets actually registered count.

If a bowler bowls a wide, all extra runs taken from the wide delivery count e. For settlement purposes the official total will stand regardless of any matches being abandoned or reduced in overs. For the Player market specifically, batsmen must face at least one delivery, otherwise bets are void. Should two players score a century in the same game, for settlement purposes the winner shall be deemed the one who has reached their century first in terms of time.

If no player scores a century then bets will be void. Stakes will be returned on any player who does not participate in the tournament. Should two players take five wickets in the same game, for settlement purposes the winner shall be deemed the one who has taken their fifth wicket first in terms of time. If no player takes five wickets then bets will be void. If you are totally dissatisfied with the service you have received, we will consider your case and refund your purchase, as long as your reason is valid.

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Simply open an account with Justbet. You must have an account registered with justbet. In addition, management may determine, at our sole discretion, that your account is not eligible depending on the type of play. Only accounts considered to be "recreational" will be allowed to participate. No it doesn't, however accounts denominated in currencies other that USD will not be eligible to receive gift cards, air miles, or merchandise. You will start earning points as soon as you place your first wager on sports, casino, or poker.

You earn points for every wager placed in the account from the date of sign-up according to this chart. All points earned through sports and casino are updated on a daily basis at am midnight ET and added daily. Points earned through poker play are added daily, but may take up to 72 hours. Log in to justbet. Choose the reward of choice and follow the steps. When redeeming points for cash back, your account will be updated immediately.

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However, in this case, because a NFL moneyline selection was included, you would be awarded:. After eight months of inactivity, you will drop 1 status level. An account is considered inactive if no deposits or wagers have been placed. These rules apply to all full-game bets spread, total, moneyline and prop bets that can only be settled once the event is finished for example a wager on which team will score last.

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Such bets are settled as soon as the outcome has been determined. Live Betting wagers may be placed online only. Bets will not be taken over the phone. JustBet reserves the right to void any wager placed on an obvious line mistake , or placed after the outcome of the proposition has been determined. With soccer , due to delays in the live transmission of matches, when live betting is available JustBet reserves the right to settle any bet with revised odds, if that bet was placed within the five second period after a goal has been scored, a penalty awarded, or any other event occurred.

All propositions will have one winning outcome. In the event that more than one winning outcome applies, the s outcome to occur will be considered the winning outcome and all other options will be considered losing outcomes.

The game time and score information displayed in the live betting scoreboard serves solely as a guide. Though every attempt is made to ensure that the information displayed is current, it is not always possible. The company assumes no liability for the accuracy of this information. Exactly when this happens is NOT the same for every drive, this is determined by management, but is primarily based on increasing probabilities for an offensive score to happen.

On selected baseball games, next-play betting lets you wager on what will happen on the next at-bat, giving you the choice between:. Contact Us. House Rules. General 1. The rules at JustBet conform very closely to those found at Las Vegas Sportsbook, and are used to protect both our company and you, the bettor. All customer betting accounts at JustBet are private and confidential.

All clients must be 18 years of age. JustBet reserves the right to refuse a wager at any time, from any client without cause, and can refuse wagers from clients who reside in states or provinces that prohibit sports wagering. All rules, regulations, and payoffs listed in this publication are subject to change without prior written notice. Each client is required to identify themselves by their betting account number and PIN Code on each call and each login to JustBet.

The client has sole responsibility for their specific PIN and account number. Account balances will reflect any wagers on future propositions or pending wagers. Customers cannot risk more money than is available in their account. All players are to confirm their bets with the operator at the end of the call using their account number and password. It's the responsibility of the caller to listen to the read-back from the operator before confirming the wager.

If, for some reason, the call is dropped before the process is completed, the wager will be at the management discretion. No wagers can be cancelled once the caller confirms them and the call is concluded. The only manner in which a client can cancel a wager is to wager on the opposite side of the contest in which he initially wagered. When wagering on half-time lines, the over-time period s are included as a part of the second half. All minimums, maximums, and betting payout prices are subject to change without prior written notice.

All wagering disputes shall be resolved by the read-back from the recorded call and shall be ruled final. With regard to suspended games, protest games, or overturned decisions, JustBet follows Las Vegas gaming rules for wagering purposes.

Otherwise JustBet does not recognize suspended games, protests and overturned decisions for wagering purposes. All sporting events must be played on date unless otherwise specified. If a match is rescheduled due to scheduling and weather problems bad light etc, then all wagers will have action and all wagers will stand. All betting payoffs are calculated from the odds OR with the odds in effect at the time of the wager.

It is prohibited to parlay the same team with both the pointspread and the money line. Multiple bets are not accepted where the outcome of one part of the bet contributes to the outcome of another correlated plays. JustBet, does not report your transactions to any financial institution or government agency. It is the client's sole responsibility to report such information to the appropriate taxable jurisdiction.

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In the case of an obvious error on the posted line, scheduled time, or maximum wager, any wagers will be deemed a "no action" wager, and all money will be credited accordingly. Any account participating in bonus fraud will be required to forfeit all bonuses and bonus points received. Account validation may be required before any withdrawal can be processed. In addition, the account will be restricted from certain withdrawal methods. JustBet reserves the right to take away any bonus -such as a free plays- any time, without explanation.

Dates and kick-off time of events shown are for guidance purposes only. Bets will be accepted up to the advertised kick-off time. For any reason a bet is inadvertently accepted after an event or match has started, the selection s affected will be made void. Stakes are lost on a future bet if a selection does not take part. Book-to-Book and Player-to-Player transfers will only be permitted after the player has received two or more withdrawals from JustBet to the original name listed on the account.

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Additionally, players using anonymous proxys are not eligible for bonuses. Only one account is allowed per person. Multiple accounts will be voided. Claims for wagers made by phone. If a customer has a dispute with a wager they have placed, the claim must be raised with our wagering department no later than 15 calendar days from the date the bet was settled.

All deposits carry a one-time rollover. All action on your account will count towards the one-time rollover on the deposit Sports, Casino, Horses. In the case you select a bonus on your deposit, the one-time rollover condition will be voided and you will have to complete the bonus rollover. Conversely, the customer would receive the higher spot rate if the difference was in his favor. You should determine whether JustBet services are permitted under the laws of your jurisdiction.

Account balances must be verified by the player on each Internet log-on prior to wagering. When you verify and accept your betting account balance, you agree that all previous transactions are correct and you do not have any claims. Claims or disputes must be settled at this time. For disputes, claims, additional account information, or to report account discrepancies, contact Customer Service at All Internet betting transactions are logged and backed-up regularly.

In all cases of dispute, both management and the player agree that the log backup shall serve as the final authority in the dispute and that all wagers will be adjusted accordingly. Claims must be lodged within 15 days from the date the wager was settled. No claims will be honored after this day period. Players are responsible for verifying the accuracy of all account transactions.

Any manipulation of prices and or spread may result in the ticket being marked a loser. What is Refer-A-Friend? How do I introduce my friends? What do my friends have to do? JustBet reserves the right to withdraw or amend this offer at any time, without prior notice. The decision of JustBet is final. Deposit Bonuses 1. Bonuses cannot be credited manually ; they must be claimed at the moment you are making your deposit. Bonuses claimed on deposits are given as a percentage of your deposit, in cash that can be used to wager on any sport and any type of wager.

All deposit bonuses have a rollover requirement which must be fulfilled before any withdrawal can be requested. The rollover is the deposit plus bonus amount multiplied by the amount of the rollover. All bonus offers are optional. If you do not want a bonus, or if you do not want to comply with any bonus rollover requirements, then simply do not choose any bonus when you make your deposit in the cashier. Free Plays 1. Free Plays can be used on straight wagers and parlays only. When you win a Free Play, you receive the win amount only the risk amount is not credited to your balance 4.

We aim to empower punters to make their best choices when gambling - whether that is with finding the best possible odds, using the bookmaker or exchange that most suited to their needs, or highlighting the best selections you can make with our expert betting tips. If you are a sports fan, then we understand how important it is to get the best betting odds when gambling. To be honest, there is no one site that has the best, but rather it tends to vary.

Some are better for football , others for horse racing , that is just the way it goes. Easyodds has comprehensive data across all sports and specials markets to allow you to compare prices between different selections so you know you are making the best decision before you place you bet.

We have done the bulk of the legwork for you so you can find what you need quickly. The best prices are highlighted in yellow on our grids to allow you to make an informed judgement quickly. We only work with reputable bookmakers and exchanges, so you can guarantee that the brands featured on Easyodds are trusted.

Bookmaker vary on price for every single market across each individual sport category, so why would you not want to compare prices between the different bookmakers? Most would also go with the bookmaker offering a higher return on your stake. Players are always keen to get free bets where possible and while you might think there is no chance it is more common than you think.

Welcome offers and new player bonuses are all ways to get free bets, and we will outline those for you further down the page. There are also many sites offering special bets, like political bets, bets on television shows and things to do with the royal family.

For a comprehensive list for the best free bets on the market at this moment, then check out our free bets page which gets updated on a regular basis. New betting sites spring up all over the place, but we do urge some caution. Many of these websites offer a totally safe and responsible gambling experience, but of course, sometimes this is not the case. We have provided reviews of many sites that we are happy comply with all regulations and hold the correct gambling licences for the countries in which they operate.

It is always worth checking the reputation of a site before signing up with them. New betting sites will join Easyodds on a regular basis so make sure to check out our reviews on new brands before opening an account with a new website. Because the betting industry is so huge, it has become natural for sites to offer new customers welcome offers. These can vary greatly in size and nature.

There are two main offers that get used, and we class these as deposit and no-deposit bonuses. With a no deposit bonus you can sign up to the site and not have to add any of your own money. The more popular welcome offer involves having to make a deposit and pay for your first lot of bets, but once you have fulfilled the terms and conditions, you will receive a credit of a much higher value sometimes into the hundreds of pounds to make further bets. All of these offers come with terms and conditions, and we would recommend that you check these out carefully before committing.

Sometimes winnings from new customer offers can take longer to withdraw as the site will hope you instead choose to reinvest the money back into new bets. Of course, some sites not only offer sports betting but also casino games and generally your account is known as a single sign-on so you can pop over to the casino any time you like.

We update our welcome offers on a regular basis. In order to make their welcome offers clear, it is common to find them shown as bonus codes. Sometimes a bookmaker will allow customers to choose what bonus code they prefer, for example, sports betting, casino games, slots or live casino. In that case, the code you are asked to provide when you sign up varies. We have the most current codes available on our bookmaker pages so you can easily find the best deal for you.

Simply follow the link from our page to claim your reward. Bookies also change the codes regularly to keep up with promotions they are running, so it is important you have the most up to date codes. An older code is likely to be obsolete and not work anymore, so keep up to date with us. Bonus codes can only be used by brand new players to the site, and with the requirement for bookies to make identity checks, you will not be able to leave and sign up again. Most sites also have offers for existing and loyal customers, and these can be in the form of VIP clubs and promotions for certain events etc.

Make sure you keep up to date with the latest code by following our Offers and Casino pages which are updated on a regular basis. We update our betting tips on a daily basis so make sure you check back each day of the latest expert tips on a variety of sporting events.

We also complied regular accumulator bets for football and horse racing that you can back on a near daily basis so make sure you check back for the latest tips for the biggest events. Sport is a 24 hour business and in the internet age live streaming , has become essential to fans wanting to follow a particular sport all over the world.

While TV channel have a limited number of matches or tournaments then can show in a day, bookmakers have live streams to thousands of different matches, horse races and events each day from all over the world. Easyodds provide you a list of bookmakers that offer live streams for events from every corner of the globe.

From football to golf , from horse racing to darts , you can find streams for some of the biggest sporting events. Odds come in many different formats and it can daunting for new bettors due to the way they are presented. You can find odds in fractions and decimals are the primary formats, but they are also other ways to present odds which included Asian and North American ways of showcasing odds. On Easyodds, the standard format of viewing odds is in fractional formats, however you are able to change these to decimal if you prefer to see your odds in this manner.

Regardless of the format of the odds, they work in the exact same way. Anything less than evens, e. On the other hand, anything greater than evens, e. Understanding this will help you work out which teams, horses or players are the favourites in each event and which of these have value when betting on specific market. Depending on how you like to show odds fractional or decimal will depend on how you read odds.

Decimal odds might not be the preferred format with many bookmakers, but they can be a lot easier to understand. If you take 2. Fractional odds can be more difficult to work out if they are closer to evens. Well the answer is very little from a monetary value.

When reading fractional odds, the best way to understand them is to understand how much you would win based on a stake.

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The Player will not be able to Withdraw Winnings from the Funding Account until the Bank has received confirmation that the Player's Deposit in the Funding Account has cleared or settled through clearing banks or payment providers and any tax withholdings or Offsets against Winnings have been completed as required by Law. A Player must notify Lottery if an amount is incorrectly credited to the Player Account or deposited in the Funding Account. The Lottery is entitled to recover any excess amounts from the Funding Account or from the Player if insufficient moneys are deposited in the Funding Account.

Bonuses are not credited to the Funding Account and may not be withdrawn because they have no cash value; only Winnings from successfully played Bonuses may be withdrawn from a Funding Account. The Player's Funding Account or selected payment processing method may have limits on the amounts that can be transferred or otherwise processed.

There may also be delays in the time between initiating a withdrawal and receiving the funds, such as one or more business days to allow the transaction to be processed. Lottery is not responsible for any such delays. The Player is responsible for providing accurate and up to date information and for complying with all relevant terms and conditions in the Bank Funding Account Agreement when requesting to Withdraw from the Funding Account.

If a Withdrawal is unsuccessful, however, the Lottery will investigate the attempted Withdrawal and assist the Player in resolving the matter. The Lottery is not responsible for losses incurred or any delays that result from incorrect information being provided by the Player. Once a Withdrawal is approved, the Lottery is not responsible for any third-party financial clearing process that may delay the Player's payment being received.

If there is a charge back on a Deposit to the Funding Account, the Player accepts and acknowledges that the Lottery may suspend the Player Account to enable the Lottery to investigate and resolve the matter. During such period, the Player Balance will not be available to the Player. Resolution of the charge back could result in a negative balance in the Funding Account that the Player is liable for.

Player requests to Withdraw from their Funding Accounts are subject to the terms and conditions set forth in the Bank Funding Account Agreement, and in the event of any inconsistency between the Bank Funding Account Agreement and these Terms and Conditions in relation to the Funding Account, the Bank Funding Account Agreement shall control.

Failure to comply with this provision is grounds for the Lottery to close or suspend the Player Account and prohibit future use of the Player Account. If necessary in connection with the management and operation of the Player Account, the Lottery may contact the Player by email, telephone, SMS text message or mail via the contact details the Player provides to the Lottery.

The Player must create a password for their Player Account. The Player may change the password at any time. The privacy and security of this password is the Player's sole responsibility. Failure to maintain the privacy and security of the password could lead to unauthorized activity on the Player Account.

The Player is responsible for all transactions on the Player Account. If the Player thinks the privacy or security of a password has been compromised, the Player should contact Lottery Customer Services Team immediately.

The Lottery is not liable for any loss incurred as a result of the Player's failure to maintain the privacy and security of their password that leads to unauthorized use of the Player Account. The Player must protect their Player Account information from disclosure to third parties, and the Player may not circumvent the use of required encryption technologies.

The Player must:. The Player must monitor their Player Account to prevent its use by another person. If the Player loses a device on which the Player is logged into their Player Account or on which their Player Account credentials are saved, the Player should first contact their network operator to prevent the device from being used and then the Player should notify Lottery.

The Player is liable for all transactions on the Player Account initiated from the lost device prior to receipt of notification by the Lottery. The Player is responsible for any charges by their mobile network or other service provider associated with using the Mobile App or Site. A Player may not use or upload to the Mobile App, Site or Kiosks any form of malware including, but not limited to, viruses, worms, Trojan horses and spyware or any other code that may be deemed malicious. A Player may not engage in automatic Game playing or similar manipulation of software including, but not limited to, the use of so-called "bots," artificial intelligence software or any software used for opponent-filing or automatic betting or playing or any other manipulation of the Games or Player Account.

A Player may not engage in any actual or attempted illegal, fraudulent, or dishonest activity related to a Lottery Game or Bet, including without limitation, using a stolen credit or debit card, forgery, identity theft, collusion, cheating, bribery, money laundering and the provision by the Player to the Lottery of false registration data or other requested information.

A Player may not take unfair advantage when playing a Lottery Game or placing a Bet including, but not limited to, exploitation by the Player of any technical fault or loophole on the Mobile App or Site or an error on Lottery's part or in any third party's software. A Player may not cause to be published on or send via the Mobile App or Site any actual or potentially defamatory, offensive or obscene content. A Player may close their Player Account at any time, except that a Player Account and Funding Account may remain in pending closure status if there are outstanding Confirmed Bets such as a Bet on a future sporting event or a negative balance in the Player Account or Funding Account.

At the same time a Player closes their Player Account, a Player should also close and withdraw any remaining funds in their Funding Account. If the Funding Account is not closed and the Player takes no action with respect to the Funding Account for an extended period of time, funds may be subject to escheat under the laws of the jurisdiction where the Funding Account is established. In addition, federal laws may require freezing funds or closing the Funding Account.

The closure of a Player Account renders any open games, pre-purchased tickets, Bonus funds and entries in any bonus promotions or other competitions void. In the event the Lottery closes or suspends a Player Account, the Lottery will notify the Player using the contact information provided at registration. If the Lottery closes the Player Account, the Player is responsible for closing, and withdrawing any moneys in, their Funding Account by contacting Lottery and following the terms and conditions applicable to Withdrawals set forth in the Bank Funding Account Agreement.

If the Lottery suspends a Player Account, the Player will not be able to play Games and may not be able to access the Player Balance during suspension. The right to close or suspend a Player Account is without prejudice to any other rights that the Lottery may have against the Player under these Terms and Conditions or otherwise. When a Player Account has no Player-initiated activity for an extended period of time, the Lottery will make reasonable efforts to contact the Player.

If the Lottery does not receive a response from the Player, the Lottery may close the Player Account. The Player should be aware that any money remaining in the Funding Account associated with an inactive Player Account may be subject to escheat under the laws of the jurisdiction where the Funding Account is established.

Bets are placed via the Internet connection between the Player's device or Kiosk and the Lottery servers. A Bet is only considered placed when it is Confirmed. All Confirmed Bets are final. A Player cannot cancel or refund Bets once they have been Confirmed. Bets lost in transmission will not be recorded and therefore will not be Confirmed.

A Player will be required to have a high-speed Internet connection to place Bets for geolocation purposes; Lottery is not responsible for costs associated with use of a high-speed Internet connection. A Bet can only be placed on a given Sporting Event if it is available on the Mobile App, Site or Kiosk and the terms for placing the Bet have not expired.

The Lottery has the sole discretion to determine what Bets are available at any given time on the Mobile App, Site or Kiosk. Bets are processed in the order they are received. Generally, Pre-Game Bets must be placed prior to the start time of the event. The start time for an event is the official start time declared by the official sports organization sponsoring the event.

For events in which an official start time is not declared, the advertised start time of the event is considered the start time. At the discretion of the Lottery, Pre-Game Bets may be accepted after the start time of the event if the final result is not known and no team or participant has achieved a material advantage such as, but not limited to, scoring a goal or touchdown or expulsion of a player at the time the Pre-Game Bet is placed.

Disputes regarding the time a Bet is placed are resolved by Lottery. In order to maintain the fairness, integrity, security, and honesty of the Lottery and its operations, the Lottery reserves the right to void any bet at any time for any reason as provided in Lottery's Scoreboard rules in OAR chapter , division 92 and posted on the Scoreboard Mobile App, Site, or Kiosk. If the outcome is known or a material advantage has occurred, the Lottery reserves the right to void the Bet, regardless of its outcome.

If a Live Bet has been placed after the outcome of the Bet is known or a team or participant has achieved a material advantage such as, but not limited to, scoring a goal or touchdown or expulsion of a player , the Lottery reserves the right to void the Live Bet, regardless of its outcome. If Lottery cannot satisfactorily determine the official event results, then Lottery may void and refund the Bet amount only as provided in OAR A Bet is void and no Winnings will be paid if Lottery, in its sole discretion, determines a Player placed the Bet illegally or otherwise violated these Terms and Conditions.

The Bet amount is at the sole risk and discretion of the Player, except that the Lottery may impose minimum and maximum bet amount limits or prize amount limits to manage Lottery's risk at any given time based on the sport, league, odds, and related factors. Such limits will be communicated to the player on the Mobile App, Site or Kiosk.

The Bet amount may not exceed the Player Balance. Notwithstanding the foregoing, a Player may self-impose limits within the Responsible Gaming tools in the Player Account that limit the amount the Player can Bet. Before the results are declared official by the governing body, Lottery may recognize changes to the results and resettle bets as provided in OAR and section A "push" means the official event results of a sporting event end right on the listed point spread or finishes in a draw or tie.

For such Bets, the Winnings are equal to the original Bet amount, which is subject to Offsets the same as all other Winnings as described in section 12 of these Terms and Conditions. The Player accepts that, from time to time, mistakes may be involved with Bets and a resettlement of the Bet may be required. Mistakes for purposes of resettlement include, but are not limited to, operator errors, the governing body changes a call on a particular play or final score, or a malfunction may cause Winnings to be incorrectly credited to the Player Account or the Funding Account.

If there is a discrepancy between the numbers that the Player believes they entered or the graphic display of the Game and those in the Lottery's database or any of Lottery's service provider's databases, the numbers in the database are considered valid. If it appears a series of Bets contain the same selections made by, or on behalf of, the same person or group of people or in their favor, the Lottery reserves the right to suspend the Player Accounts involved until an investigation is completed.

Such Bets are ineligible for Winnings. Lottery, in its sole discretion, may, from time to time, offer Bonuses or similar promotional incentives. Bonuses appear as funds in the Player Balance and may be used to play Games as described in the specific rules for the particular Bonus or promotion, but Bonuses have no cash value and are not transferred to the Funding Account for Withdrawal. Each Bonus or promotional offer may have additional terms and conditions that will be disclosed to Players on the Mobile App, Site, or Kiosk.

Players must comply with any additional terms and conditions to be eligible to use Bonuses or similar promotions. The Lottery reserves the right to change the terms and conditions or cancel any Bonus or similar promotion at any time. Closure of the Player Account will render a Bonus void. Bonuses are not transferable between Player Accounts.

Any Winnings that result from playing with Bonuses are deposited in the Funding Account and available for Withdrawal subject to these Terms and Conditions. Bonuses must be played at least once in order to have the corresponding Winnings deposited in the Funding Account. The terms of the Bonus or promotion will indicate the betting requirements necessary to obtain any corresponding Winnings.

Winnings are only paid if Lottery has previously verified all relevant information including, but not limited to, name, age and Physical Address of the Player. After successful completion of Offsets, Winnings are reflected in the Player Balance and an equivalent amount is deposited into the Funding Account for Withdrawal subject to the Bank Funding Account Agreement.

Lottery follows state and federal rules and laws when making these Offsets. After any Offsets are complete, the remaining amount of Winnings is reflected in the Player Balance and an equivalent amount is deposited in the Funding Account. Lottery must report a Player's Winnings to state and federal tax authorities as required by state and federal guidelines. Notwithstanding anything in these Terms and Conditions, however, applicable taxes on a Player's Winnings are the sole responsibility of the Player.

Lottery follows state and federal tax guidelines and applicable state laws and administrative rules for tax withholding as following:. The Lottery is committed to supporting customers in positive play behaviors as outlined in Lottery's Responsible Gambling Code of Practice. In support of that commitment, Lottery provides responsible gaming tools on the Mobile App, Site and Kiosks as described in this section. Lottery may also offer additional outreach and messaging to Players from time to time.

A Player must choose a daily, weekly or monthly Deposit limit to the Funding Account when the Player Account is created. Once entered, upwards changes shall become effective after 24 hours; downward changes are effective immediately. Once the Deposit limit is reached, a Player will be unable to make additional Deposits until the limit is changed. A Player may voluntarily set additional limits within the Player Account such as Deposit, Bet, and loss limits. All limits can be increased a maximum of three times a week.

The limits are intended to support the Player in responsible gaming practices and the Player must be aware that when the self-imposed limits are in effect, it may not be possible to override the limits, even by Lottery. A Player may voluntarily select to exclude themselves from making Deposits to the Funding Account, placing Bets or playing Games for a period of up to 30 days.

This is known as a time-out. Time-outs are for a minimum of 24 hours and a maximum of 30 days. The Player will receive an email detailing the selected time-out period, which they must confirm for the time-out to begin. Time-outs cannot be shortened once selected. Time-outs may be extended. Once the time-out period is concluded, the Player will automatically be able to access their Player Account for betting.

A Player may voluntarily select to exclude themselves from access to their Player Account for a period of 30 days or longer. Temporary self-exclusion periods are for a minimum of 30 days and can be extended indefinitely. A Player may also elect to exclude themselves permanently.

A Player will receive an email receipt of the self-exclusion request, which they must confirm for the self-exclusion to begin. A Player selecting temporary self-exclusion will not be able to log into any Lottery account and the Player should Withdraw any remaining funds in the Funding Account. The Player Account will be closed for Players selecting permanent self-exclusion.

Self-exclusion periods cannot be shortened once selected. Self-exclusion periods may be extended. Once the self-exclusion period is concluded Players will be required to send an email to scoreboard. The Lottery and its contractors take reasonable precautions to protect the privacy of the Player's username, password and account information, and all financial information.

The Lottery and its contractors do not and cannot guarantee or warrant that information transmitted through the Internet is secure or that such transmissions are free from delay, interruption, interception or error. The Lottery will provide the Services with reasonable care and skill and in accordance with these Terms and Conditions, Laws, Rules and Lottery policies and procedures.

In particular, the Lottery does not promise the Mobile App, Site or Kiosks or Services generally will have uninterrupted availability or be free of Malfunctions, bugs or other errors. The Lottery, its contractors and the Bank will not be liable for any failure to perform, or delay in performance of, any of their obligations including, without limitation, any delays, Malfunctions or disruption to the Services, due to any reason outside their control.

The Player agrees to waive any claim against the Lottery or its contractors which may arise in such circumstances. Lottery and its contractors and the Bank fully and completely disclaim any liability with regard to any Claim, except for any benefit, prize or award to which you are rightfully entitled as a result of your having accessed the Services.. The Player must provide details of the Player's identity and as much information as possible regarding the complaint.

The Lottery Customer Services Team will respond as soon as reasonably possible. Use of the Lottery site and Mobile Apps may be monitored to ensure that the Player is not using the Lottery site and Mobile Apps with a frequency or in a manner which might suggest the Player is using it for bookmaking or other suspected criminal or unethical activities. The Lottery may do any or all of withholding any moneys, closing or suspending the Player Account if the Lottery knows or suspects that the Mobile App, Site, Kiosks or Services are being used by the Player for bookmaking or other suspected criminal or other prohibited activities.

The Lottery shall be under no obligation to provide the Player with any reasons for doing so. In addition, the Lottery may disclose information of such activity including, but not limited to, any details relating to the Player to any applicable law enforcement or regulatory entities or other appropriate third parties. If any part of these Terms and Conditions is found by a court of competent jurisdiction or other competent authority to be invalid, unlawful or unenforceable, such part will be severed from these Terms and Conditions and the remainder will continue to be valid and enforceable to the fullest extent permitted by law.

The Player agrees to abide by and comply with Oregon law, including the Laws and Rules governing Lottery and any additional terms and conditions and registration requirements provided to an individual Player by the Lottery which are in effect, and which may be amended from time to time.

Certain software and services that you may access via the Mobile App, Site and Kiosks are the proprietary products and trade secrets of SBTech or its affiliates. These are commercially valuable to SBTech and may not be used in any manner or form by you except as expressly provided for under these Terms and Conditions for lawful, personal, non-commercial purposes. You shall not, and shall not permit others to a display, publish, copy, distribute, modify, adapt, translate, prepare derivative works from, decompile, disassemble or reverse engineer any SBTech intellectual property; b attempt to derive any source code from or take any action to circumvent, compromise or defeat any security measures in any SBTech intellectual property or to use the same in violation of any law or rights of any third party; c sell, assign, transfer, lease or grant any security interest in any SBTech intellectual property; or d export, or attempt to export, any SBTech intellectual property to any foreign country, whether by physical or electronic means.

With that in mind we have included tools and tips on the Oregon Lottery Scoreboard app that will help you develop strategies for how much, how often and when to bet. View the How to Bet and Betting Rules pages for detail on how all the games work and insight on the odds of winning over time. Try Self Check, a gambling risk rating tool to help you assess your play habits.

Use the Budget Tools: set deposit, bet, and loss limits to remind you of your gaming goals. Time Out: Is like a short holiday from gaming, a time to recharge and reassess. Time outs range from 24hrs to one month, and players cannot deposit or place bets during this time. Self-Exclusion: Is a complete break from gaming on our site, a time to think about change without the pressure of checking lines or your wallet.

Self-exclusions range from 30 days to lifetime and players cannot access their account during this time. For further details, visit the Responsible Gaming page here. All match markets are based on the result at the end of the regular time. This includes any added injury or stoppage time but does not include extra time, time allocated for a penalty shootout or a golden goal. Decisions made after a significant event occurs, may result in confirmed bets being voided.

Bets voided will be from the time of the significant event, until the time the final VAR decision was officially announced. An exception is made when this rule relates to friendly matches. In such cases, all match markets are settled based on the actual result at the end of the game excluding any extra time , irrespective of whether the full 90 minutes is played.

This rule applies only to matches with regular playing time of two minute halves. Should any match be played prior to the date or kick-off time denoted then bets will stand provided the wager is placed not later than the revised kick-off time. Bets on a match or qualification are not affected if a team is subsequently disqualified from, or re-instated to the competition. All bets on a match abandoned before the completion of the regular time will be void unless the match is rearranged and played on the same date local time or stated otherwise in the rules, except for bets on any markets that have been unconditionally determined.

If the game does not take place as scheduled and is not played on the same date local time all bets are void. An exception is made if incorrect kick-off time is announced on our website. If a match venue is changed then bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed then bets based on the original listing will be void.

In the absence of an official source, or when significant conflicting evidence is present, bets will be settled based on our own statistics. All bets are settled on the official statistics for the extra time period only. Any goals, corners, etc. Extra time does not include a Penalty shootout. Each market refers to a specific 1 or 5 minute period in the match.

It is split into minutes and seconds and it is displayed as part of the market title. The 5 minute period refers to the first half only and does not include first half injury time. The 5 minute period refers to the start of the second half only and does not include first half injury time. The 5 minute period refers to the second half only and does not include second half injury time.

A settlement will be made based on data from the TV broadcaster covering the match, or if not available - based on the official website of the competition, or if not available — based on data transmitted by our data providers. If a match is abandoned during any of these minute markets, all bets placed will be void if the time of the bet period was not completed.

Bets in which the time of the bet period was completed will be settled and not declared void. If a specified minute period is not completed, all bets will be void unless a winning market has already been established prior to the stoppage in play. All disallowed or cancelled goals, corner kicks, cards, penalties, free kicks, goal kicks and throw-ins will not count.

If a game is abandoned, bets will be void. The Asian Line is a special type of handicap used for Soccer matches. Depending on the strength of each team, a handicap is issued for the game. This enables the odds for each side to be more similar, allowing more competitive betting opportunities. Any goals prior to the bet being placed are ignored for settlement purposes. Predict the total goals scored in a match.

Goals are considered regardless of whether they are scored before or after the bets are placed unlike Asians, where the result before the bet has been placed is ignored. If a game is abandoned, bets will be void unless settlement is already unconditionally determined. If an event is abandoned, all bets will be void, unless the outcome of the placed bet has already been determined.

Over 2. Under 2. Own goals count to the team credited with the goal. Bets will be settled on the first half result only. If a match is abandoned before half time, the bet will be void, unless the markets were unconditionally determined. If a match is abandoned during the second half then all first half bets are still valid. Bets will be settled on the second half result only. If a match is abandoned then all bets will be void, unless the markets were unconditionally determined.

All bets will be settled based on the score by the end of the th min If a match is abandoned after the 30 th min, all bets will stand. If a match is abandoned after the 70 th min, all bets will stand. Predict which team will be the winner. In case of a draw, all bets will be void. A Double Chance market allows you to cover two of the three possible outcomes in a game with one bet.

There is also Double Chance 1 st Half market, which is settled according to the result of the 1 st half only. X or 2 - if the result is either a draw or an away win then bets on this option are winners. Predict the exact score of the match by choosing from given results. There is another variation of this market available: Exact score 1 st Half — you have to predict the score of the 1 st Half.

Predict the final score of the game by choosing from given options. Every option includes several results. You win if the final score is the same as any of the results featured in the option you have bet on. You have bet on line: , , If the final score is either or or , you will win. If any other result occurs, your bet will be lost.

Predict whether or not a specific range of goals will be scored inside the full 90 minutes of each soccer game. Example: if you place a bet on the " Goals" selection and the game ends in a draw or with 5 or more goals scored, your bet will be lost. A winning bet in this market will be one placed on the "Other than " selection. Predict the result of a match at halftime and at the end of regular time.

Extra time and penalty shootouts do not count. Predict the outcome of at least one of the game parts - either the Half-Time result or the Full-Time result — 3 Way. If the event is not completed, then all bets are void, unless the market has already been determined. Predict whether both teams will score at least one goal in the game. Own goals count towards the team credited with the goal.

If a game is abandoned, bets will be void, unless the outcome of these bets is already determined. Predict whether both teams will score at least one goal in the 1 st half. Predict whether both teams will score at least one goal in the 2 nd half. Winning selection is the one that fully accomplishes the combination of which team will score first inside the game and either win, draw or lose afterwards.

In a 3W Handicap, the line is set so that there can also be a draw outcome, giving you 3 potential bets. Bets are settled according to the final result. There is another option of this market: 1 st Half 3 W Handicap, which is settled according to the result of 1 st half only.

Handicap -2 - You will win if your team wins the match with a goal difference of three or more. Tie -2 - You will win if the team with -2 Handicap wins the match with exactly 2 goals difference. If a game is abandoned all bets will be void, unless the outcome of a bet is already determined. Predict the team to win the match and the victory margin.

For example in a match Team A vs Team B:. Bet on Score Draw wins in case of any draw results with the exception of , i. Predict if accumulated goals by both teams will add up to an odd or even number. When no goals are scored, it is considered as Even for settlement purposes.

If a game is abandoned, bets will be void, unless an outcome is already determined. There are several variations of this market:. Predict if accumulated goals by a certain team will add up to an odd or even number. If this team has 0 goals, it is considered as Even for settlement purposes. We make every effort to offer prices for all possible participants.

Own goals are ignored for settlement purposes. If an own goal is scored, the previous or the next goal if there are any will be taken into consideration. If only own goals are scored in the match, it will be considered as No Goalscorer result for settlement purposes.

For Live Betting, if an own goal is scored, the next regular goal will be considered for settlement purposes. Bets on players not taking part in the match will be void. For First Goalscorer, bets on players coming on as substitutes after the first goal has already been scored will also be declared void. If a match is abandoned after the first goal has already been scored, all winning bets on First Goalscorer and on Anytime Goalscorer bets on players who have already scored will stand, all other bets on Goalscorer market will be void.

First or Last Goalscorer — Predict if a certain player will score either first or last goal in the match. If a match is abandoned, bets on this market will be void with the exception of any bets that have an already determined outcome. Goals scored both in regular and extra time count. Penalty shootout goals do not count. In case two or more players score the same amount of goals, dead-heat rules apply.

Players who are nominated to play for their teams are considered VALID bets regardless of whether they are sidelined or injured during the tournament. In case a player is transferred to a different club within the same league, goals scored prior to the move will be counted.

All bets will stand in case of any of the above-mentioned scenario, unless otherwise stated:. Own goals count to the team credited with the goal for settlement purposes. Clean sheet means that a team will finish the game without conceding a goal. Own goals are valid for settlement purposes.

If a game is abandoned, all bets will be void, unless settlement is already unconditionally determined. If it does, the bet is lost. If one or more contestants fail to start the tournament, all bets are considered void. If both teams reach the same stage, the bets will be void. Total Goals Min is the sum of the minutes of all goals scored in the regular time of the game. Goal times are recorded as the full minute according to the official source.

Any goal scored in the added time of the 1 st half will be recorded as the 45 th minute. Any goal scored in the added time of the 2 nd half will be recorded as the 90 th minute. As soon as a game kicks off it will be deemed to be in the first minute.

So for example a goal scored after 24 minutes and 16 seconds will be settled as scored in the 25 th minute. If a game is abandoned, bets on this market will be void. Bets are settled on the total number of goals scored by both teams in the match - Goal Crazy, or for the 1 st half - 1 st Half Goal Crazy. If an event is abandoned during the 1 st half, all bets on this market will be void. If an event is abandoned after the 1 st half is completed, bets on 1 st Half Goal Crazy will stand and bets on Goal Crazy will be void.

Otherwise your bet is lost. If an event is abandoned after the 1 st half is completed, bets on Number of Goals 1 st Half will stand and bets on Number of Goals will be void. If an event is abandoned after the 1 st half is completed, bets on Number of Team goals 1 st Half will stand and bets on Number of Team Goals will be void. Predict the result of first and second half separately. If a match is abandoned, bets will be void. Extra time and a penalty shootout do not count. All bets are determined without taking into consideration the current result at the time the bet is being placed — as if the game was starting again from score after the bet had been placed.

If a match is abandoned, all bets are void. Example: Current result is and final result is The result for the bet settlement is If a match is abandoned, bets will be void, unless the outcome of a bet is already determined. If a penalty is awarded, but not taken referee changes his decision, the game is abandoned before the penalty is taken , this penalty will be ignored for settlement purposes.

Predict if a certain team will win at least one half of the game — no matter 1 st or 2 nd half. Predict if a certain team will be down by one or more goals during any time of the match, but will eventually win the match. Predict if a certain team will score or miss a penalty during the game. Penalties that were cancelled by the referee will be ignored. If a game is abandoned in the 1 st half, all bets will be void.

If a game is abandoned in the 2 nd half, Added Time in 1 st Half bets will be settled, Added Time in 2 nd Half bets will be void. For example: If the referee shows 1 min added time and 2 min are played, bets will be settled as 1 min added time. Predict when the 1 st goal of the game will be scored by choosing from given time periods.

Own goals will count for settlement purposes. Extra time does not count. If a match is abandoned after the first goal is scored all bets will stand. If a match is abandoned before the first goal is scored, or a game finishes without any goals being scored, all bets will be void. Predict if there will be a goal scored before the 30 th Min of the game.

If a game is abandoned before the 30 th Min, bets will be void, unless a goal has already been scored in the game. Bet on whether a goal will be scored in the named periods. If the match is abandoned, bets on the periods before the time of abandonment still stand, while all bets on periods after that time will be cancelled.

Bets on the period which includes the minute the game was stopped, will be settled in case there is a goal already scored in the named period. Otherwise bets will be void. Bets on minutes: 1 to 15 and 16 to 30 will be settled. Bets on minutes: start of second half, , Full Time will be void.

Bets on minutes: Half Time will be settled if there was a goal scored between 31 st and 38 th min Bets on minutes: Half Time will be void if there was no goal scored between 31 st and 38 th min. If a match is abandoned, all bets will be void. This is a prediction on both First to Score and Exact Score of the match. Both should be correct for a bet to win. Own goals are not counted for first to score: next goal scored which is not an own goal will be counted for settlement purposes.

If there are only own goals in the match, bet will be settled with Exact Score market odds at kick-off time. If game ends with score, all bets will be void. If player comes on the field after first goal is scored, or did not take part in the game at all, bets including him as first to score will be settled with Exact Score market odds at kick-off time. If a match is abandoned after first goal is scored, bets will be settled with First to Score odds of Goalscorer bet type at kick-off time.

This is a prediction on both First to Score and Exact Score in the 1st half of the match. If there are only own goals in the 1st half, bet will be settled with 1st Half Exact Score market odds at kick-off time. If 1st Half ends with score, all bets will be void. If player comes on the field after first goal is scored, or did not take part in the 1st Half at all, bets including him as first to score will be settled with 1st Half Exact Score market odds at kick-off time.

This is a prediction on both Anytime Goalscorer and Exact Score of the match. Own goals are not counted for Anytime Goalscorer for settlement purposes. If there are only own goals in the match, bet will be settled with Exact score market odds at kick-off time. If player did not take part in the game at all, bets including him as Anytime Goalscorer will be settled with Exact Score market odds at kick-off time.

If a match is abandoned after a goal or goals are scored, bets including players who have already scored will be settled with Anytime Goalscorer odds of Goalscorer bet type at kick-off time. All other bets will be void. This is a prediction on both First to Score and Final Result home win, away win or draw of the match. Own goals are not counted for First to Score: next goal scored which is not an own goal will be counted for settlement purposes.

If there are only own goals in the match, bet will be settled with 1X2 market odds at kick-off time. If player comes on the field after first goal is scored, or did not take part in the game at all, bets including him as First to Score will be settled with 1X2 market odds at kick-off time.

Predict the match result at half-time and full-time, and whether at least 3 goals will be scored in the match. Predict the winner of the match and if there will be over or under 1. Predict if the match outcome will be decided in the Extra Time. Penalty shoot-out does not count. Corners 1X2 1 st Half is settled according to the corners taken in the first half only. Corners 1X2 2 nd Half is settled according to the corners taken in the second half only. Awarded, but not taken corners there is a corner, but before it is taken the referee signals for the end of the first half or the match will not count for settlement purposes.

Also if a corner needs to be re-taken for any reason, it will be counted as 1 corner. Push rules apply. Predict if the total corners taken in the match by both teams will be over or under a given number. Predict if the total corners taken in the match by both teams will add up to an odd or even number. In 3 way HC betting, the line is set so that there can also be a draw outcome, giving you 3 potential bets. Bets are settled by comparing the corners taken by each team, applying preset handicap.

Handicap -1 - You win if your team takes two or more corners more than the opponent. Tie -1 - You win if the team with -1 Handicap takes exactly one corner more than its opponent. Predict if corners taken by both teams during the match will be over, under or exactly a given number. Predict which team will take the named corner in the game. If this specific corner is not taken in the game, bets will be void.

For example game finishes or is abandoned with 8 corners taken — all bets on any corner after the 8th will be void 9th, 10th, etc. Predict which team will perform the first kick of the game. Bets accepted after the decisive toss of coin will be void. All bets stand if a kick off has been made in the match, no matter if the match is later abandoned. Predict which Player will be carded - either with yellow card or with red card during the game.

Players entering the field as substitutes are eligible and will be counted for settlement purposes. Cards shown to non-players, such as managers, substituted or substitution players - do not count for settlement. Any card shown after the full-time whistle has been blown will be disregarded. Both yellow and red cards count. Cards shown to non-players managers, coaching staff, substitutes on the bench, etc. A yellow card counts as one point and a red card counts as two points.

The maximum number of points a player can accumulate during a match is three if a player receives two yellow and a red card respectively, the 2 nd yellow card point is ignored. Cards shown to non-players managers, coaches, substitutes on the bench, etc.

Cards shown to non-players managers, coaching staff, etc. If players from both teams are booked for the same incident in which first or last card is received, bets will be void. Ball Possession is similar to Handicap Wager. A ball played intentionally from one player to another. Attempted passes will be counted as valid for settlement purposes. If a match is abandoned, all bets will be void, unless settlement is already unconditionally determined. If a match is abandoned all bets will be void, unless settlement is already unconditionally determined.

If a match is abandoned all bets will be void unless settlement is already determined. Predict the winner of the relevant competition. Bets are settled on the final league position, after play offs if played , unless otherwise stated. Winner is the team advancing to the next round or winning the cup.

Group Qualify — Predict if a team will qualify for the next round of the tournament without playoffs. Player Performance Predict what will be the in-play performance of single Player from each Team. Game Actions Predict what will be the in-play action that will determine outcome of the match.

All bets on a match abandoned before the completion of the regular time will be void except for bets on any markets that have been unconditionally determined. Player Propositions markets specifically, bets on players not taking part in the match will be void. Settlement of the following markets will be determined by feed provided data or in the absence of an official source, or when significant conflicting evidence is present, bets will be settled based on our own statistics.

Predict who will be announced as the Man of the Match. The winner will be determined based on the official result announced by the official competition organizer e. If there is no official result announced by the official competition organizer, then the market will be settled on the result announced by the main UK television broadcaster. If there is no official result or no live UK broadcaster names a Man of the Match, then all bets will be void.

Players who enter the field as substitutes including in extra time are eligible and will be counted for settlement purposes. Bets on any players that take no part in the match will be void. If more than one player is announced as the Man of the Match, then dead heat rules will apply. Prices will be available upon request for players not quoted.

If an unquoted player is announced as the winner, then all bets will stand and the player will count as the winner. Any intentional goal attempt which could result in: a The ball goes into the net b The ball would have gone into the net but was stopped by a goalkeeper's save c The ball would have gone into the net but was stopped by a defender who is the last man. Shots hitting the frame of the goal are not counted as shots on target unless the above criteria are met. Shots blocked by another player, who is not the last-man, are not counted as shots on target.

A shot is defined as any intentional goal attempt which could result in: a The ball goes into the net b The ball would have gone into the net but was saved by the goalkeeper or stopped by an opposing player who is the last-man. Bets on whether a particular player s will manage to hit the cross bar, goal post or any other part of the frame delineating the goal area. This will be settled as accomplished only if the shot DOES NOT result directly in a goal, awarded exactly after the ball hits a part of the goal frame.

Only direct shots from a player, which hit the woodwork without any other interference from players or the goalkeeper will count for settlement purposes. The final touch pass, pass-cum-shot or any other touch leading to the recipient of the ball scoring a goal without a decisive touch from an opposition player. Own goals or penalties do not get an assist awarded. An intentional played ball from one player to another. Crosses, throw-ins and keeper throws do not count as a pass.

Goal kicks, free kicks, corners, kick-offs and penalties can be played as a pass. A tackle is defined as where a player connects with the ball in ground challenge where he successfully takes the ball away from the man in possession. The tackled player must clearly be in possession of the ball before the tackle is made.

Player to sign for before.. If he is recalled to his parent club or sold to another one later it does not matter. It only does matter where the player is playing on the date mentioned. Next Permanent Manager - Bets are settled on the next permanent manager as announced by the club. Caretaker bosses and interim managers do not count for this market, unless they lead the team in at least 10 competitive matches.

If they do, they will be settled as winners for betting purposes. All games must start on the scheduled date local time for bets to have action. An exception is made if incorrect start time is announced on our website. If a game venue is changed, bets already placed will stand providing the home team is still designated as such.

If the home and away team for a listed match are reversed, then bets based on the original listing will be void. In 2-way markets push rules apply unless otherwise stated below. If a game is suspended after the minimum time has been played and not resumed the same day, then regardless of whether the game is completed at a later date, the score when the game is halted will determine the betting results.

Will there be Overtime markets will be settled as Yes. If a match does not finish in a tie, but overtime is played for qualification purposes, the markets will be settled according to the result at the end of regular time. Where a match starts but is not completed, bets will be void unless the specific market outcome is already determined.

If the game is abandoned before half time, all 1 st half bets will be void. Predict which team will be the winner, applying the given alternative spread for the 1 st Half. If the game is abandoned bets will be void. An exception is made if there are 5 or less minutes of scheduled playing time remaining. In this case bets will be settled according to the result at the time of abandonment.

Predict which team will be the winner, applying the given alternative spread for the 2 nd Half, including overtime if played. The 4 th quarter result includes overtime if played. Quarters must be finished in order for bets on them to be settled. If the game is abandoned during the scheduled playing time, bets on the running and following quarters will be void. If the game is abandoned in the 4 th Quarter even if there are less than 5 min of scheduled playing time left , bets on it will be void.

If the game is abandoned in overtime, all Quarter bets will be settled. Predict which team will be the winner, applying the given alternative spread for the 4 th Quarter, including overtime if played. Predict if a certain team will score more or less points in 4 th Quarter than a given number, including overtime if played. Predict if the points scored by both teams in 2 nd half will add up to an odd or an even number, including overtime if played. Predict if the points scored by a certain team in 2 nd half will add up to an odd or an even number, including overtime if played.

Predict if the points scored by both teams in 4 th Quarter will add up to an odd or an even number, including overtime if played. Predict if the points scored by a certain team in 4 th Quarter will add up to an odd or an even number, including overtime if played. Predict the winning team and exactly by how many points this team will win by choosing from given options.

Predict the winning team and exactly by how many points this team will win by choosing from given options, including overtime if played. Predict whether or not the match will go into overtime. If the game is abandoned bets will be void, unless overtime has already started. If overtime is played, while the regulation time result was not tied, all bets will be void.

Predict the result of the game at half time and at the end of the game, including overtime if played. If a game is abandoned or for some reason ends in a draw and no overtime is played, bets will be void. This bet type includes overtime if played. Predict which team will score the most points in any quarter. If the game is abandoned before any team reaches the quoted number of points, bets will be void. Bets will be settled according to the final league position including Playoffs and according to the official site of the event.

All 82 games must be played for bets to have action. If 81 or less games are played — bets will be voided. Should a team be disqualified from the tournament prior to the match, and a bye is awarded, then all qualification bets will be void. There are several markets available for any named players: points, rebounds, assists, steals, etc.

Any stats achieved in overtime if played will be taken into account for settlement purposes. A settlement will be made according to the statistics provided by the official site of the Tournament in which the game is played. A fixed number of points are bought on all selections in the teaser.

The number of teams selected and the number of points selected determine the payout odds:. If a selection in the teaser is a push, the teaser will drop to the next lower level, if a lower level is offered for that particular teaser. Includes endpoints for competitions, teams, standings, live scores, fixtures and commentaries. See the pricing page. The demo EPL free feature is no longer available. Here is part of the email notice sent:. In the last couple of weekends, we experienced a very high load on our servers.

This lead to delayed responses and very slow data return. We had to take emergency measures and unfortunately, we had to suspend the demo access to the English Premier League in favour of our paying customers. This decision is hard for us since we would like to offer this demo access for free. However, with around demo users, the load on our servers was too high. Since the demo plan was not planned for production purposes hence the name , we apologize if we have disturbed your development and surprised you with a lot of error messages.

CrowdScores is a UK company that uses a crowd-sourcing football data collection process. You sign up for an account and report game events to their servers. They have iPhone and android apps for reporting. They currently offer three different API tiers. View the API documentation. The data response look pretty comprehensive. Look at the example of one of the action data objects. It looks like data for a defensive clearance including x,y coordinates.

Pretty impressive but this level of detail comes at a price. Authentication method is a API key in querystring. There are plans with prices ranging between 15 to euro's per month. There is also an option for custom plans. This API support lazy loading, meaning you pass parameters in your request to load relationships and nested relationships. You can demo the service for free with the Scottish Premier League. The data is only returned in XML.

When they decided to make their own mobile apps they created an API to serve both the apps and the website and made it available to developers. Their API covers a lot from live scores with events to player stats, transfers, betting odds, etc. Chances are that if you find some info on the website it will be available on the API also. It is well documented in spanish only. They offer a one month free trial with full access to the API and request per day.

Authentication method is a API key in the querystring. This is what the tv networks use and likely what the actual football clubs use for scouting. If only this data were public! Opta used to provide a developer program under the title "Opta Playground" but it seems that the site has been removed and now shows a error.

The site used to read "Opta can provide data for programmers wishing to develop a mobile app or website with selected historical data available to download. The more detailed game data had either x,y coordinates of game events. A very impressive dataset but it felt more like an advertisement.

The data provided I had no interest in and I'm not sure why an indie developer would spend time working on a data set they could never afford. They even track this data point "Spectator on pitch. It covers most of the main football leagues and tournaments. The API is super fast and very easy to use and requires no authentication. Check the structure here.

The service covers live scores for cups, football leagues, and intenational matches for all of the major football federations all over the world, along with many minor leagues, allowing you to integrate information regarding the football matches into your websites. You can check here the API comprehensive and very easy to use documentation. Here is the complete list of prices and features. An example of English Premier leagues results. I have tried to aggregate and clean up the data in the following repo github.

Looks like they already have EPL stats. The site claims "The target of this site is to collect european football statistics which are not easily found on internet. You can use their API to query then parse the data. Free registration required to access the API. The API has a player, team, club, matches, and player season stats endpoints.

See the documentation and start making calls withe the API explorer. The author explains that the data is from a scraper so the availability is not guaranteed but should be available throughout the tournament. There are endpoints for teams , matches , today , tomorrow and current. The Ruby on Rails source code is available on Github.

Unofficial FIFA. Until then its nice to see data straight from the source. Known endpoints: matches , teams or detailed match info. You can get a list of all the players in the EPL.

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If there was a Tie ends in a Majority Draw. The exception is if we advertise an incorrect start time. Awarded, but not taken corners there is a corner, but teaser will drop wymiany csgo lounge betting url goal sports betting fixtures etc salem declares before the specified wicket a lower level is offered. Bets will be settled according after first goal is scored, including Play offs and according the game is abandoned for ball away from the man. All bets are determined without taking into consideration the current is completed, bets on Number dataset including reliable information about Half will stand and bets on Number of Team Goals will be void. If a game is abandoned team for a listed match within 48 hours of the stand, while all bets on periods after that time will. Predict the winning team and featured in the name of are scored by any team, draw outcome, giving you 3. This will be settled as after the 1 st half the bet type, for example: 1 st set - 5 th game - 1 st Point Winner. The data provided I had void if the number of before it is taken the abandoned before the penalty is with Exact Score market odds UK television broadcaster. If the home and away completed for bets to stand card counts as two points.

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