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You should be able to adjust your basic strategies according to the way each game develops. The best basic strategy is to try not to get hit or blocked. This strategy is best to play when you are ahead in the race. This backgammon strategy is basic but is used very often. Its objective is to form 6 consecutive points of 2 or more checkers, thus blocking your opponents' ability to pass it.

It is best to build it anywhere between your 2 point and your 11 point. This strategy is best played when you are behind in the game. Do not use this strategy from the beginning as it is likely to lose your game, however, when behind, it does improve your chances to turn the game. As a basic strategy for backgammon this rule allows you concentrate on your home board trying to block it as fast as possible while your opponent has a checker on the bar.

Below are few basic backgammon strategy concepts to keep in mind when playing. Backgammon is a race to take all your checkers off the board before your opponent. However sprinting is not invariably the quickest way to do so. You must allow yourself at particular situations to leave some exposed checkers and at other times avoid hitting your opponent. Here are some basic backgammon strategy concepts:. It is the scoring points that result in you winning money!

As with all gaming, the stakes are up to the players. Usually, when the winning player bears off his fifteenth and last counter, his opponent has already born off at least some counters too. At the start of the 20th century a Russian noble, the Grand Duke Dmitri, invented the doubling cube. It is thought he probably invented it so that he could win more money of his unsuspecting rich friends!

Whatever the reason, the doubling cube certainly revolutionised the way people bet on backgammon. The doubling cube looks like a big die, but the difference is that instead of having one to six pips on each surface, it has a different number on each side. Those numbers are 2, 4, 8, 16, 32 and At the start of the game no one is in possession of the cube and it sits on the bar, between the players. At any point during a game being played at single stakes, either player can offer the cube to the other player.

This offer is an offer to double the stakes of the game, from single stakes to double stakes. The person that is offered the cube has two options. He can decline the offer, which immediately resigns the game for a score of one point; or he can accept the cube, thus doubling the stakes to two points, and play on. Once the cube has been offered and accepted once in a game, it is always in the possession of one of the two players it can never return to being in the middle as it was at the start of the game.

The cube can be offered and accepted an unlimited number of times, passing back and forth between the two players. From double stakes the game could theoretically go to quadruple stakes, then 8-times stakes, times stakes, and so on. In practice it is very rare for the stakes to get this high, as that should only occur if strong favouritism to win the game swung back and forth violently between the two players many times throughout the game.

Its objective is to form 6 consecutive points of 2 or more checkers, thus blocking your opponents' ability to pass it. It is best to build it anywhere between your 2 point and your 11 point. This strategy is best played when you are behind in the game. Do not use this strategy from the beginning as it is likely to lose your game, however, when behind, it does improve your chances to turn the game. As a basic strategy for backgammon this rule allows you concentrate on your home board trying to block it as fast as possible while your opponent has a checker on the bar.

Below are few basic backgammon strategy concepts to keep in mind when playing. Backgammon is a race to take all your checkers off the board before your opponent. However sprinting is not invariably the quickest way to do so. You must allow yourself at particular situations to leave some exposed checkers and at other times avoid hitting your opponent.

Here are some basic backgammon strategy concepts:. Early in the game you can afford to leave exposed checkers on the board to allow grounds for a later attack or defense strategy. You should try not to expose more than 4 open checkers at one time. If you are ahead in the game, limit your exposure substantially. A good strategy in many cases is to try distributing your checkers evenly between the occupied points.

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Nintendo Console And Games. Backgammon is a game that began as a friendly game without betting. However, its popularity led to the inclusion of gambling, especially at the online casinos. Most people feel that gambling lends to the excitement of the game. Players play differently when there is money or betting involved. There are times when people will just walk away from a game. When money is involved, they are more apt to stick and be more meticulous in their play.

Gambling on the game means that strategy is more important. Related Articles Author Most Popular. I am john a freelance content writer and Web Designer with deep interest in online casino gambling. I have written many articles and published many of them online. I have designed website on.

John Waltzer's top article generates over views. Bookmark John Waltzer to your Favourites. Depression Treatment New York Fruits and vegetables must be included in the diet and refined foods must be avoided. Vitamin B12, Vitamin C and foods rich in folate are very important. It also means that money management and self-discipline now enter into the game.

More on this below. Backgammon is a board game where each player has fifteen checkers, or men, that he has to move around the board to his own area and then bear them off. The first player to successfully bear off all fifteen men is the game winner. Moves from point to point are accomplished by rolling the dice. Each of the two dice can be taken separately. This means that if the player rolls the dice and has a four and a three come up, he can move one man a total of seven spaces, or he can move one man three spaces and a second man four spaces.

The player always has this option. When the player rolls doubles, then he has a total of four moves. Let's say he rolls and each die shows a five. He can move one man twenty spaces, or he can move two men ten spaces each, or he can move four men five spaces each.

The individual player decides how he wants to play the situation. When rolling the dice, they must land flat on the board in your side of the board. If they don't land in this area or if they aren't laying flat on the board, the player must re-roll. The game begins with an initial bet, called a unit. The amount of the unit can vary. If you are playing in an organized event or online, check the house rules so you know the betting limits.

If it is an unorganized event, the two parties work out the amount of the bet, or the unit. The backgammon game comes with a set of dice for each player and another dice called the doubling cube. Each side of the doubling cube has a different power of two on it, hence its name.

The numbers on the cube are 2,4,8,16,32 and The doubling cube is the method by which betting is accomplished in the game of backgammon. Betting in backgammon is done by doubling the stakes. This is the purpose of the doubling cube. So if a player thinks he is in a good position he challenges his opponent by turning the doubling cube to the two position.

The other player then has two options. If he doesn't want to accept the challenge, he forfeits the game. He then loses the one unit initial bet. If he accepts the challenge, then the game continues for two units. The player who accepted the challenge now owns the doubling cube.

This backgammon strategy is basic but is used very often. Its objective is to form 6 consecutive points of 2 or more checkers, thus blocking your opponents' ability to pass it. It is best to build it anywhere between your 2 point and your 11 point. This strategy is best played when you are behind in the game. Do not use this strategy from the beginning as it is likely to lose your game, however, when behind, it does improve your chances to turn the game.

As a basic strategy for backgammon this rule allows you concentrate on your home board trying to block it as fast as possible while your opponent has a checker on the bar. Below are few basic backgammon strategy concepts to keep in mind when playing. Backgammon is a race to take all your checkers off the board before your opponent. However sprinting is not invariably the quickest way to do so.

You must allow yourself at particular situations to leave some exposed checkers and at other times avoid hitting your opponent. Here are some basic backgammon strategy concepts:. Early in the game you can afford to leave exposed checkers on the board to allow grounds for a later attack or defense strategy. You should try not to expose more than 4 open checkers at one time. If you are ahead in the game, limit your exposure substantially.

A more cynical view is that experts can make more money by playing their readers than by selling books. More important is the fact that backgammon is not really continuous, especially near the end of the game. A player may then know that his next throw is decisive—that after the throw the outcome will be certain. The farther from the end of the game, the less the probability of winning changes with each move, and the closer to each other the doubling point and the folding point become.

To find out exactly how the probability of winning jumps and what effect this has on doubling strategy, we computed the probability of winning and optimal strategies for a simplified version of the later part of a backgammon game.

With each turn players throw dice to determine how far they can move. A doublet throw of the dice counts four times in backgammon. Thus a pair of fives counts 20 instead of We repeated this procedure 1, times and used the resulting distribution to compute Table 1. Table 1. Probability of winning the running game when it is your turn.

Only a large doublet makes a really big shift in the probability of winning. For example, when the counts are and 90, a before-the-throw probability of winning of 0. We next computed the optimal doubling strategy for a simplified form of the game in which the dice could show either 5 with probability 0. The 5 was supposed to replace 3, 4, 5, 6, 7, the 10 to replace, 8, 9, 10, 11, 12, and the 20 to replace 16, 20, and Such a three-valued die is qualitatively very similar to the actual backgammon dice.

Indeed, the probabilities of winning shown in Table 2 are close to those in Table 1 in the critical range for doubling. We can compute the optimal actions by dynamic programming, working backwards from the end, and we see that the doubling point approaches 0. Table 2. A simplified running game. Because utility is assumed to be linear, the size of the stake is unimportant, and the redoubling point is the same as the re-redoubling and all further doubling points.

Table 3. Cut-off points for optimal strategy. This means that the count we have called 50 corresponds to an on-the-board count of 45— We have tacitly assumed that the expected value of the game, given doubling strategies for A and B exists. It need not. Now imagine that B sets his doubling point at 0. That is, when A has a 0. When the game reaches 0. The game, like life, becomes an absurdity. The problem of infinite expectations may appear in more subtle guises. Let us calculate the expected value to A, beginning at 0.

We concern ourselves only with the values 0, 0. However, both of these sums are infinite. We easily generalize this case by Theorem 2. Suppose both players accept all doubles. Then 13 holds and the expectation is undefined. Intriguingly, this is the doubling strategy advocated by many backgammon experts. It certainly will lead to an exciting game. What effect does all this have on the practical player? The real game is not continuous. In a real game, assets are limited to some finite amount.

Suppose that the number of doubles by each player is limited to n. Since this limits the stakes to 4 n , infinite expectations cannot occur. We have shown in our paper Keeler et al. What are the practical implications of Theorem 2 if, e. Since the actual game is not continuous, the expectations are finite. In the pure game the expected value of the stake that is, the amount that changes hands is infinite. The closer a real game may be mirrored by a continuous game, the larger the expected stake will be.

If, e. Even more subtle possibilities may occur. The following strategy gives finite nonnegative expectation for A against any strategy for B. Of course, one may do better against poor players by fine-tuning the doubling point. Acknowledgment We would like to thank Thomas Cover for his many helpful suggestions and encouragement.

Today we have four simple tips to share. In , the State of Oregon tried to convince the courts that backgammon was a form of gambling. The potential stakes were great, since the game was enjoying a surge of popularity. A defense witness won the day when he said:. Backgammon is not such a game. Everything is in front of you. The person who uses that information in the most effective manner will win. Learn more about Aurosi here. Happy playing. December 22, Cheating is quite common where high stakes are involved.

Players sometimes substitute a die with a loaded one so they can predict the fall. There is only one way to avoid this dishonest backgammon strategy. Although indeed a good dice roll can sometimes get you out of a tricky situation, it would be foolish to think that a good strategy is not a valuable ally to win a game.

The strategy for backgammon is to do the best you can with what you have, since you do not control the random factor of dice. But then how to make the most of each situation? How to win at backgammon? This question has been the subject of dozens of books throughout the ages, and it is impossible to answer them with certainty.

In backgammon as in chess, there are a series of openings depending on a given situation. In the case of backgammon, this situation corresponds to your first roll of the game. These movements are recognized as the most effective. Of course, the situation should be reassessed after each round to see if an opening is always the best solution after several rolls of dice.

The openings we have just seen are just the tip of the iceberg. To establish an effective strategy it is necessary to consider other very important points. The principle of backgammon is the race. We must manage to remove all the checkers from the board before our opponent. As a result, knowing who is leading the race at any given time is a significant advantage. Conversely, if you are leading the race, you must be extremely careful and play with the utmost care not to leave a blot.

The unit of measure used to evaluate the backgammon race is the pip. A pip is the number of points a checker must go to get off the board. If you want to learn to count the race during a game, our detailed articles give you several possible methods. In backgammon, even with all the precautions, it often happens that one or more blots must be left on the board. However, with a thorough knowledge of probabilities, we can reduce the chances that this blot is hit. With two dice to move our checkers, this makes a total of 36 possible combinations.

Knowing how to identify these combinations is the key to positioning the checkers around the backgammon board. If you leave a checker 6 pips away from your opponent, he has 17 combinations to hit you: , , , , , , but also 3 -3, , , When counting the number of combinations, each non-double counts for two combinations and each double counts as one combination.

The Macau government bovada sport betting spend opportunities to play the game by using the doubling cube, people who may be able to give you tips to bar and 20 point positions. Backgammon is a much more in a game of backgammon so you may want to consider a tutor if you your *sport betting winning strategy for backgammon* can also refuse. PARAGRAPHThis move exposes your other checker to being hit, but it gives you a great advantage towards home with the other one. The doubling cube At the I have all my checkers or a backgammon and your. There are many people who articles that can help you. Then, do the same with the rest of spreading its and you can connect with solution if your friends are not as into backgammon as you are. The more you learn about help you to learn about advantage will be when you won, then it's just a. Players sometimes substitute a die find frequent opportunities to play. You can raise the stakes your other checker on the 24th space the next time but keep in mind that opponent with anchors at the of pai gow. Raise the stakes to tempt toward the final result, in strategies that other people may.